Executing licensed games: John Wick style
Read More »2K’s Kelley Gilmore on Cloud Chamber, working on a new Bioshock title, and being the first female studio head in 2K history
"I’m really honoured to have the opportunity to build this new team and deliver the next offering in one of the greatest game franchises ever created."
Read More »Sumo Digital’s Gary Dunn – “The industry continues to grow, providing more livelihoods for people to bring some joy to people’s lives”
Every month an industry leader wraps up MCV/Develop with their unique insight. In October, our Final Boss was Gary Dunn, managing director at Sumo Digital.
Read More »“The subs war arrives on mobile – but not how you think”: Sensor Tower’s Craig Chapple on subscription services
Craig Chapple is Mobile Insights Strategist, EMEA at mobile intelligence firm Sensor Tower and was previously Senior Editor at PocketGamer.biz.
Read More »GameMaker at 20 – “Sometimes, something small and nameless is way more impressive than one of the big game titles”
MCV/DEVELOP takes a look at the remarkable history of GameMaker
Read More »Keywords Studio’s Andrew Day – “I love the industry and I don’t see it slowing down anytime soon.”
Keywords Studios CEO Andrew Day talks about an increasingly decentralised development model and what that might mean for the industry.
Read More »Ins and Outs – November 2019’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s November/December issue.
Read More »The new MCV/DEVELOP Awards – bringing the whole industry together – where you get to vote for the winners!
New categories, no time-consuming entries and an industry-wide voting system
Read More »Former Ukie COO Dan Wood joins Creative England
“I’m delighted to be working with Creative England to further shape the support that they can offer to games and immersive businesses"
Read More »Exhibitor registration is now open for Gamescom 2020
"A high demand for exhibition opportunities is also expected for the coming year"
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry