The recently-released title from Sucker Punch Productions has seen strong sales in its first week, selling over 2.4 million copies in its first three days.
Read More »Former Suikoden Creators launch Kickstarter for new JRPG project and opens new development studio
The creators behind the beloved JRPG series Suikoden have announced a new JRPG development project on Kickstarter, titled Eiyuden Chronicle.
Read More »Twitch sees 5 billion hours watched in Q2 2020 and Facebook Gaming grows 75%, as livestreaming boost from the pandemic continues
Twitch dominated the livestream industry in Q2 2020, with over 5 billion hours spent watching content on the platform.
Read More »Ukie launches live music event Game Changers, featuring Chipzel, Luci Holland and more
Game Changers will take place on Thursday 6th August, and will showcase the "best of established and emerging UK games music talent."
Read More »Could Halo: Infinite be the last ever Halo title, as 343 calls it a “platform for the future”
“But then we're going to continue Master Chief's saga and that will kind of grow and expand inside of Halo infinite over the years to come.”
Read More »Focus Home Interactive revenue up 51% in Q1
For the first three months of the fiscal year, Focus reported revenues of €64.3 million, an increase of 51 per cent over the same period last year.
Read More »“It’s more important than ever for leaders to include more diverse employees at all levels” – Amiqus on making change where it matters
We take a look back at the last few months with Amiqus’ Liz Prince, to see how and where we can make change where it matters
Read More »“It was a breakthrough quarter for gaming” says Satya Nadella on Microsoft’s $1.3bn boost
Gaming revenue increased by 64 per cent year-on-year
Read More »Ubisoft results sees €75m pandemic boost, announces $60 next-gen games, and speaks on recent allegations
Just Dance was the biggest winner with sales up by 500% year-on-year
Read More »Warface creator MY.GAMES announces 46% per cent Q2 growth – Warface on Switch hits 2.5m users
"Due to worldwide lockdown measures, we have seen an overall increase in the number of players playing our games"
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