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Read More »[Industry news] Stick the kettle on and prepare for absolute dominion in British comedic narrative adventure EARTH MUST DIE
Featuring the brilliant and talented voices of Ben Starr, Alex Horne, Joel Fry, and many, many more!
Read More »[Industry news] London businesswoman sparks investment for educational gaming company
London-based entrepreneur Reedah El-Saie has successfully secured £30,000 funding on Dragons’ Den
Read More »[From the industry] “Hello World!”: Scottish Students Startup Summit Aims To Ignite The Next Generation of Games and Tech Entrepreneurs
The Scottish Games Network Ltd is thrilled to announce the inaugural Hello World! Scottish Students Startup Summit
Read More »Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
Vince Pavey had the chance to speak to the irreverent party game developers at Jackbox Games again
Read More »Thomas Dunn on making Wobbly Life, listening to the community, and leaving room for players to make their own fun
Thomas Dunn, founder and director of RubberBandGames, tells Vince Pavey all about the work his team puts into letting its players live their best Wobbly Life
Read More »Laurent Malville on what Lost Rift has in common with previous People Can Fly games, and trying to deliver something new in the extraction shooter space
Vince Pavey had a chat with Laurent Malville at People Can Fly about making their new base-building survival and extraction shooter hybrid game Lost Rift, which is currently in Early Access
Read More »[From the industry] NEOWIZ and Game Jolt have partnered for a Narrative Game Jam with a cash prize
The game jam is focused on games with a strong narrative and takes place from Friday
Read More »[From the industry] FOVOTEC Opens Its Dynamic Projection Technology into Early Access for Game Developers
A new real-time plug-in for the Unreal and Unity game engines brings distortion-free, human-like vision to game players
Read More »Nigel Franks from Snowed In Studios on the state of external development, and why video games are a relationship business
Alex Boucher sat down at XDS with Nigel Franks, studio head at Snowed In Studios, to ask about his company, the state of the industry around it, and how you navigate being an external developer
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MCV/DEVELOP News, events, research and jobs from the games industry