Mobile outlet continues battle between media giant and Guillemot brothers, following attempted takeover of Ubisoft last year
Read More »Number of Scottish games firms grows 600% in five years
Two-thirds of companies have less than 50 employees
Read More »Spyr founds new mobile development arm
Spyr Apps Oy will operate out of mobile dev hub Finland
Read More »‘More than a third’ of Crytek staff left during 2014 money troubles
Homefront: The Revolution director Hasit Zala claims ‘quite a few’ employees went unpaid for weeks
Read More »Rhianna Pratchett: Stop bringing in writers too late during development
Tomb Raider, Mirror’s Edge and BioShock scribe urges creators to respect the need for narrative as much as core gameplay
Read More »Leaks and rumours are a ‘mixed blessing’ for devs, says Rebellion CEO
Although unplanned reveals can spark genuine excitement and interest in a game, they can also potentially affect deals and share prices, Jason Kingsley explains
Read More »Guillermo del Toro will make ‘whatever the fuck’ Hideo Kojima wants
Kojima backs potential for horror in VR and dismisses perception as overshooting budget and schedule
Read More »Heard About: Sixteen audio must-haves for 2016
John Broomhall asks respected sound professionals to share their audio wishlist for the New Year
Read More »Unity Focus: Going hands-free in Land’s End
Ustwo Games’ Peter Pashley discusses how the studio built a VR title free from confusing controls and motion sickness
Read More »Harder than you think: Exploring the hidden depth of casual games
Almost any app can grab the spotlight for a hot minute, but the real secret to success in the casual sector is keeping gamers happily playing – and paying – for months. Develop asks King, Zynga, Halfback and Storm8 for their tips
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