Intel Developer Blog: Guide to utilising the latest graphics hardware includes advice on using Direct3D 12 and OpenGL 4.4 for PC and mobile devs
Read More »Until Dawn, Rapture and Ori tipped for GANG ‘Audio of the Year’ prize
StarCraft, Destiny and Battlefield round out nominations for top award at Game Audio Network Guild Awards
Read More »King: ‘The best designers are in casual’
VP of game design says limitations are a major boost for innovation
Read More »Models from Hell: How practical maquettes defined the original Doom
Learn how the man behind RoboCop's special effects helped create the look of id Software's most terrifying monsters
Read More »Mass Effect Andromeda, Halo 4 writer moves to Bungie
Chris Schlerf joined BioWare Montreal in 2013 before leaving late last year
Read More »Havok’s free mobile engine Project Anarchy has been closed
Toolset launched in mid-2013 ‘concluded’ last year
Read More »Mobile, not VR is Blizzard’s next ‘big opportunity’
Execs believe real-time strategy reinvention could be the key
Read More »Biggest year ever for Grads in Games
Roughly 600 wannabe game devs enter Aardvark Swift’s Search For A Star and Rising Star competitions
Read More »Warhammer Quest studio Rodeo Games forced to disband after poor sales
‘You're only as good as your last game,’ laments mobile developer following lack of traction for Warhammer 40,000: Deathwatch
Read More »Team Develop is heading to GDC
Fancy meeting with us in San Francisco? Let us know
Read More »
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