Game development news

[Industry news] The game’s industry’s first player relationship platform arrives with the launch of FirstLook 1.0

1 2 [Industry news] The game’s industry’s first player relationship platform arrives with the launch of FirstLook 1.0

FirstLook, the first and only player relationship platform built for the games industry, today officially launches with groundbreaking new features to transform games marketing for all studios and publishers with highlights including creator campaign management, community sentiment analysis, and a new free tier for indies.

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[Industry news] 400,000 Euros Gamecity Hamburg Prototype Funding 2026

260219 gamecity hamburg prototype funding26 en [Industry news] 400,000 Euros Gamecity Hamburg Prototype Funding 2026

This is a press release posted in addition to our usual editorial content. From February 23 to March 30, founders, start-ups, and small and medium-sized enterprises (SMEs) can apply for Prototype Funding from Gamecity Hamburg. Applicants can receive up to 80,000 euros in funding for the development of digital games. …

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[Industry news] Clear Angle Studios acquires the technology and IP of performance capture specialist DI4D

di [Industry news] Clear Angle Studios acquires the technology and IP of performance capture specialist DI4D

Clear Angle Studios, the market-leading 3D and 4D capture and processing company for the film and TV industries, has today announced its acquisition of the tech stack and IP from facial imaging and performance capture specialist DI4D.

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[Industry news] G2 Esports and Theta Labs Launch AI Agent Sami

a [Industry news] G2 Esports and Theta Labs Launch AI Agent Sami

G2 Esports, one of the world's most decorated esports organisations, and Theta Labs, the leading blockchain-powered decentralised cloud provider for AI and media, today announced the launch of an AI agent for G2's global fan community across multiple competitive titles including League of Legends, Counter-Strike 2, VALORANT, Rainbow Six Siege, and Call of Duty.

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The hidden costs of self-publishing on consoles

logo 5 The hidden costs of self-publishing on consoles

By Artem Shkafenko, Head of Marketing at Upscale Studio. There is a growing trend among indie developers to skip publishers and self-publish directly to consoles. I work in console publishing, and I often see solo developers asking: “Why should I share revenue with a publisher? I can just buy a …

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