In-Depth

Surviving Project Zomboid: “It’s fair to say that Project Zomboid has lived and died and lived again largely thanks to its community.”

Over more than ten years Project Zomboid has gone from being one of the unluckiest games in development to one of the longest. Richie Shoemaker picks the brains of Indie Stone co-founders Chris Simpson and Marina Siu-Chong to see what went right

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Breaking new ground for sound: PitStop Productions celebrates its 25th anniversary with a multi-million pound Sound Design Creation Centre

After years of negotiating the fraught planning process, PitStop Productions announced last month that construction will soon begin on its multi-million pound Sound Design Creation Centre. Richie Shoemaker talks to a relieved John Sanderson about what the facility will mean for game audio services in the UK

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“This is a moment of cultural recognition for games, and BAFTA is one of the few organisations that can do it like this” – Catching up with BAFTA’s new head of games, Luke Hebblethwaite

BAFTA has appointed a familiar face as their new head of games. We catch up with Luke Hebblethwaite to find out what his new role means for the future of BAFTA.

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Secret Mode origins: Behind the scenes of Sumo Group’s indie publishing arm

Born in the midst of a pandemic, Sumo Group’s indie publishing arm is celebrating its first birthday just as the world appears to be leaping from proverbial frying pan into literal fire. However, despite the troubles well beyond its control, it has been a successful twelve months for the fledgling …

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“People who know my work will absolutely see a lot of me within this game” – Neill Blomkamp on Gunzilla’s upcoming AAA shooter

Gunzilla Games has reasoned that to create an era-defining next-gen multiplayer shooter, it needs some serious narrative firepower to back it up. Richie Shoemaker fired some questions over to Neill Blomkamp, Richard K. Morgan and Olivier Henriot, as well as Gunzilla co-founder Alexander Zoll, to gauge what calibre of game we might end up with as a result

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Further adventures in the Tentacle Zone – applications being accepted until April 8th

Tentacle Zone

Payload Studios has already begun the process of inviting a new intake of gaming start-ups to apply to join it’s Tentacle Zone Incubator. Richie Shoemaker sits down with program director Nisha Valand to find out what’s changed for 2022, before catching up last year’s founder intake

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