Campo Santo’s indie hit Firewatch is being made into a movie. That’s according to The Hollywood Reporter, which says that Bad Neighbours and Oldboy studio Good Universe is on board to give the game the silver screen treatment. The title launched in February of this year for PS4 and PC. …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
What Happened At Overwatch Open’s NA Group Stage?
The Overwatch Open Finals are underway, and already we’ve seen the NA portion of the tournament completed, the victory now declared and the losers left for dust. Rather than build up to it too much, it’s pretty clear who lead the charge for first-place victory in the NA side. Team …
Read More »In defence of Yogg-Saron, Hearthstone’s most hated card
For purists, Yogg represents a reviled new wrinkle that’s been infecting Blizzard’s game design. Hearthstone’s classic set had nothing even slightly resembling the variance introduced by Yogg. Instead you had cards that were right in line with the mechanics of your average tabletop game. It wasn’t until recently that Team …
Read More »The odyssey of Bjergsen, part one
In the winter of 2012, Sren "Bjergsen" Bjerg made his professional debut at a League of Legends event as a member of the Copenhagen Wolves at DreamHack Winter. Although he only finished in a tie for third place, the Wolves losing to established European powerhouse Counter Logic Gaming in the …
Read More »The key points from Riot’s open letter about the future of LoL Esports
Amid growing concerns over profitability and long-term viability and allegations of dysfunction at the highest levels, Riot Games’ esports department released an open letter to its fans Thursday promising changes for the future to ensure the future of League of Legends esports. Read more on The Rift Herald >>>
Read More »76ers CEO says competitors were also talking to Dignitas, talks LCS profit model
The news Monday that the Philadelphia 76ers had secured a controlling interest in both Team Dignitas and Apex Gaming represented a first for esports. The Sixers were far from the first traditional sports team to take the plunge into esports, but they were certainly the first major professional sports organization …
Read More »Amazon’s PSVR pre-order backlog stretches out to mid December
Buyers who place an order for PlayStation VR on Amazon today may not get their hands on the headset until the middle of December. As spotted by Videogamer, the retailer currently has the following disclaimer on the peripheral’s pre-order page: Due to limited stock we are only able to offer …
Read More »Unity’s John Riccitiello: ‘There’s no food too good for the indie developer to eat’
Following the platform’s switch to a subscription model, Unity CEO John Riccitiello discusses balancing triple-A ambitions with accessibility, convincing smaller studios to take on the mobile giants and going beyond its origins as the ‘indie engine’
Read More »The next Pokémon Go
EeGeo CEO Ian Hetherington discusses the potential ways in which developers can build on the success of Niantic's location-based phenomenon
Read More »Google VR SDK available now
Daydream developer tools feature native Unity and Unreal integration
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





