In this week’s edition of MCV, we talk to PlayStation’s global sales and marketing boss Jim Ryan about the firm’s two new consoles. Ryan explains the strategy behind the new slimmer version of the PS4, as well as its brand new and powerful PlayStation 4 Pro. Meanwhile Oculus’ head of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Clinton "Fear" Loomis retires from competitive Dota 2
Dota 2 legend and former TI champion Clinton "Fear" Loomis has retired from competitive play and will become a coach. Fear has been a part of the Evil Geniuses Dota 2 team since 2011, winning The International in 2015 and many other top tier tournaments along the way. He has …
Read More »Wired Productions’ Leo Zullo on We Sing and trying to find the next indie hit
After a six-year break, Wired is bringing back the We Sing karoake game brand. The firm has teamed up with publisher Nordic Games and developer Le Cortex to form a brand new company, the aptly titled We Sing Productions, entirely focused on this venture. Sometimes a break from an IP …
Read More »Microsoft shipped an Xbox One to a customer two months before it was announced
Just recently we’ve seen retailers selling consoles before they are announced, but how about the idea of a platform holder shipping one directly to a customer ahead of its reveal? It sounds too incredulous to be real, but apparently that’s exactly what happened in the run-up to the reveal of …
Read More »Sony London Studio suffers layoffs
An unknown number of jobs have been cut from Sony’s London Studio as work begins to wrap up on the team’s first virtual reality project. Having developed many of the game prototypes for PlayStation VR – or Project Morpheus as it was originally known – the studio has been working …
Read More »Layoffs at Sony London Studio ahead of first VR launch
But company will continue to develop new games after London Heist is released
Read More »PlayStation named as lead partner for Digital Schoolhouse 2016
Expanded programme aims to reach 15,000 pupils and 1,600 teachers around the UK
Read More »Some games see huge userscore swings after Steam changes
One game saw its user review score change from a very decent 88 to a far less inspiring 14 following Valve’s changes to the user review system on Steam yesterday. The new rules mean that customers who have obtained a game by redeeming a key as opposed to buying directly …
Read More »Mo-cap firm Xsens launches new educational bundle
Universities now able to use the same motion capture tech as triple-A games firms, starting in the US
Read More »European boss Jurgen Post on Sega’s return
Stormrise, Viking: Battle of Asgard, Condemned, Planet 51, The Golden Compass, Iron Man, Let’s Tap, The Incredible Hulk… There was a period in Sega’s recent history where it released a seemingly endless number of (often not very good) games. Financially, the strategy worked for a while, specifically during the Wii …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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