International Factfile 2016: Switzerland

The Swiss games industry had a turnover of 226m CHF (178m) in 2015, according to the latest report by the Swiss Interactive Entertainment Association (SIEA). The market has declined by 7.6 per cent compared to 2014, due to a ‘rise in online sales’ (which are not included in the study). …

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Why do esports pros engage in match fixing?

How do you spot a cheat? How do you look at a match and say with certainty that it’s been fixed, that the results could not have been the outcome of a fair competition? How does a player watch a match between, say, the mediocre Russian Dota 2 organizations Fantastic …

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