Dontnod says its perception in the industry has been transformed on the back of hit episodic game Life is Strange. The company was in financial trouble after its disappointing first game, 2013’s Remember Me, and was rescued when Square Enix invested in Life is Strange. The title was a huge …
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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
Constructor HD gets January release date
System 3’s popular RTS building franchise will return 20 years after it first launched. Constructor HD has been given a release date of January 31st, 2017 which makes it one of the first promising titles to launch next year. The game reunites many of the original development team and will …
Read More »Capybara goes dark as Below delayed indefinitely
Upcoming indie game being kept behind closed doors “until it truly is ready”
Read More »Destiny content faces further Xbox One lockout
PlayStation-exclusive content that had been expected to arrive on Xbox One this autumn will now not hit the console until autumn 2017 at the earliest. Polygon reports that a range of exclusive PlayStation content that arrived alongside last year’s Destiny: The Taken King had previously been marked down as being …
Read More »Metal Gear and Call of Duty dominate Gamescom
Call of Duty: Infinite Warfare, and Metal Gear Survive are amongst the biggest games of Gamescom so far. Before the show, Infinite Warfare’s ‘Zombies in Spaceland’ trailer was released, racking up over 1m page views on YouTube – making it by far the biggest trailer. On the first day of …
Read More »Telltale: ‘We need to redefine video game genres’
Telltale Games has urged the games industry to reconsider how it categorises genre, as the medium’s storytelling ability continues to mature. Job Stauffer, worldwide head of creative communications at the Batman, Minecraft and Walking Dead developer, observed that the growing appreciation of narrative in video games means that the industry …
Read More »Goodgame Studios restructure could see up to 100 jobs cut
German developer “deeply regrets” major changes to studio, scraps all casual and PC titles
Read More »‘Oculus Rift will drive gamers to physical retailers’
VR giant Oculus says in-store demos for its Rift headset will cause consumers to flock to the High Street. Oculus head of content Jason Rubin said that retailers are happy to make the trade-off between floor space and demo space due to the fact that it will attract a large …
Read More »Oculus, CI Games, Telltale and Dontnod headline our last edition of MCV @ Gamescom 2016
Gamescom is almost over and, to finish on a high note, we talk to Oculus’ head of content Jason Rubin, who tells us demos for the Rift headset will bring people back to physical retailers. MCV @ Gamescom also speaks to CI Games, which wants to reach the heights of …
Read More »Facebook and Unity partner to build new PC gaming platform
Fallen browser gaming giant Facebook wants back into the gaming market. For a brief period Facebook’s casual gaming aspirations looked to be a new dawn for mass-market gaming, but the shift to mobile and an increased emphasis on casual, bite-sized gaming in the traditional market eroded the social network’s impact. …
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[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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