The developer of Hard Reset Redux has addressed concerns that the remastered first-person shooter has suffered a visual ‘downgrade’ from the original game. Flying Wild Hog was attacked onRedditand theSteam forumsby a number of players unhappy with what they perceived as ‘lackluster’ visuals. The new Dynamic system used in Redux …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Steam to distribute free version of Star Wars: Battlefront 3
An unofficial sequel to Pandemic and LucasArts’ Star Wars Battlefront 2 is apparently coming to PC. Despite seeming like a prime candidate for a swift copyright-infringement cancellation, Galaxy in Turmoil maker Frontwire reckon it is on safe legal ground. So much so, that Steam itself is stepping forward to distributethe …
Read More »What should an indie’s long-term goal be?
Tony Gowland ponders the future for independent developers – and asks indies what they're aiming for
Read More »Escape Studios hosting first game jam this month
Improbable and Playhubs on board to help graduates take part in development challenge
Read More »Amazon Lumberyard 1.3 will add VR support
Engine will support Oculus Rift and HTC Vive, and enable devs to introduce support for more devices
Read More »‘This is the indie developer narrative no one talks about’: In conversation with Variable State
In 2014, a studio staffed by a pair of Rockstar, Rare and EA alumni burst onto the scene with Virginia, an interactive drama inspired by cult TV shows. Then, just as quickly, it vanished. Jonathan Burroughs re-emerges to discuss Variable State’s media blackout, growing ambitions for its debut and the importance of your collaborators cooking their own eggs
Read More »That time Brenda took out a hit on John Romero
Industry veteran admits to trying to have her husband killed… in Doom
Read More »Jade Raymond hiring devs for Motive’s Star Wars title
Team has already grown to 65, is also exploring ideas for new IP
Read More »Flying Wild Hog responds to Hard Reset Redux ‘downgrade’ accusations
Graphical changes include switch from baked ambient occlusion to dynamic SSA and removal of image sharpening in post-processing filter, but studio confirmed it is examining claims of missing particle and lighting effects
Read More »Unity defends subscription switch: ‘There will be no Unity 6’
Engine firm says new model is “absolutely necessary” as it plans to “make Unity incrementally better”, introducing ‘pay to own’ option
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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