“Accessibility is something that we try to weave into each of our services at PTW. We believe that games can change lives and are passionate about making sure that everyone can find a way to play.”
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Activision Blizzard employees reject the company’s choice of law firm
"We need legal representation that centers on the concerns of our current employees, rather than investors."
Read More »J. Allen Brack steps down as Blizzard president
The statement makes little mention of the reasons behind Brack's departure, simply stating that he is "leaving the company to pursue new opportunities."
Read More »Nominate your industry colleagues for the awards at IRL on September 16th!
Nominate your Accessibility Hero, New Impacts, Lockdown Heroes and more for the awards at IRL this September 16th! Get your nominations in before 1pm on August 13th, and we'll see you all in September!
Read More »Submissions are now open for Develop:Brighton 2021 Indie Showcase
Developers can submit their games until Friday, September 3rd.
Read More »Former Blizzard dev and Undead Labs founder Jeff Strain calls for unionisation
"If this week does not show us that our industry colleagues — even the most entry-level QA tester — need true support and baseline protection, I can’t imagine how much worse it will have to get."
Read More »“I believe we need to remember there are faces behind all those emails, and real people behind the screens of all these zoom calls” – Why Renaissance is an event partner of IRL on September 16th
"We support the idea to have an award ceremony that is focused on recognising people versus brands."
Read More »How to Manage Multilingual Communities – “Now more than ever before, community managers need to thoroughly adapt to the language and culture of each player base.”
"At GDC this year, I provided a talk on how to manage multilingual communities, and here are some of the best bits of advice I gathered from the team to create that talk."
Read More »Ubisoft employees condemn the industry’s “culture of abuse” in open letter, accuse Yves Guillemot of “sidelining” their demands
"Ubisoft continues to protect and promote known offenders and their allies"
Read More »[From the industry] MY.GAMES releases its Q2 financial highlights, with 18% year on year revenue growth for H1 2021
MY.GAMES has released its financial results for Q2 2021 - with revenue increasing by 1% and surpassing Q2 2020 in absolute revenues.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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