1.6 million units downloaded illegally, with PC accounting for almost 70 per cent
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MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
Scribblenauts studio 5th Cell lays off 45 devs
But outlet denies rumours that it is closing completely in wake of cancelled project
Read More »Punch Club has been pirated 1.6m times, sold 300k copies
Indie publisher TinyBuild has revealed that Punch Club has sold 300,000 units, as well as some alarming information about the degree to which the game has been pirated. The title has been illegally downloaded 1.6m times since it launched earlier this year. That breaks down as one million times on …
Read More »Meet South Korea’s High School Esports Team
Forget basketball or baseball. These students are members of their school’s officialLeague of Legendsteam. And like many young esports hopefuls, their dream is to go pro. According toDaily EsportsandFomos(via tipster Sang), principal Bang Seung Ho ofAhyeon Polytechnic High Schoolin South Korea created an esports department (which was later renamed the …
Read More »Firewatch sold 500k in its first month, recouped dev costs in one day
Publisher Panic has expressed its gratitude for the way in which the video games community has made its recent narrative adventure title Firewatch such a great success. The company has revealed that in its first month Campo Santo’s game sold around 500,000 full-price units. Furthermore, it recouped the money spent …
Read More »Machinima and FTC call peace on deceptive advertising complaint
The US Federal Trade Commission has agreed a final consent order with Machinima about the network’s future paid endorsements. In September last year the FTC ruled that Machinima was guilty of ‘deceptive advertising’ after it found that the network paid some YouTubers up to $30k to produce Xbox One videos …
Read More »‘UK eSports is a sleeping giant’ – Gfinity reflects on gaming arena’s first year
Gfinity says it has been ‘a brilliant first year’ sinceopening its eSports arenain London. The company transformed theVue Cinema Fulham Broadway multiplex into a dedicated 600-person capacity competitive gaming venue called the Gfinity Arena in March 2015. Speaking to PCR at theVainglory European Winter Championshipsthis weekend (which saw gaming pros …
Read More »SK Gaming team with Amazon to take on Vainglory
Android and iPhone MOBAVaingloryhas already cemented its position as the most promising mobile eSport, but today the scene takes another big step towards professionalisation, with one of the game’s top teams announcing a partnership with Amazon. Ahead of the hotly anticipated Vainglory Winter Championship,SK Gamingare teaming up with Amazon AppStore. …
Read More »Animation software used for Futurama and Spirited Away to go open-source
Toonz also powered games such as Monolith’s Claw and Psygnosis’ Discworld 2
Read More »Ember’s investors back out, team will release all players except Contractz
North AmericanChallengersideEmberplans to release all of its players except one in the coming weeks, sources close to the team tell the Daily Dot. Emberis one of many teams in North America to benefit from a recent influx of investment money intoLeague of Legendsandesportsin general. But following a series of investor …
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

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