As new product line launches go, this is surely a first. PepsiCo, inc. has announced the newest drink in its Brisk iced tea range will become the title sponsor of eSports team OpTic Gaming. Brisk Mate (intended to be pronounced Mah-tay after the South American drink Yerba Mate but let’s …
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MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
‘2015 was the best year ever for Unreal’
Tim Sweeney reveals that seven Unreal-powered have grossed more than $1bn
Read More »Interview: Fabulous Beasts and where to find them
Since Skylanders hit the market in 2011, the toys-to-life market has exploded. Disney joined the sector in 2013 with Infinity, while Nintendo launched Amiibo the following year. Then in 2015, Warner Bros released LEGO Dimensions. Between them, these four giants have access to some of the most iconic brands out …
Read More »IGN: "We stay relevant by not limiting ourselves to one medium"
As digital continues to evolve, IGN’s UK editor-in-chief Alex Simmons tells MCV about the importance of being present on various platforms to remain pertinent and broaden its audience What are your thoughts on the state of the media industry? Just as the evolution from print to online has been necessary …
Read More »Analysis: The impact of ad-blocking on the games industry
26.5 per cent of gamers are blocking ads, threatening the main source of revenue for indie publishers. Venatus Media’s co-founder Rob Gay discusses the consequences of ad-blocking In just a few decades, gaming has gone from a cottage hobby to the fourth biggest entertainment industry on the planet – outselling …
Read More »Microsoft teams up with ESL for eSports platform on Xbox, Windows
Microsoft has enlisted the help of ESL to produce a standardised tournament system for Xbox Live games. The integration allows developers and publishers of games on Xbox One and Windows 10 to more easily organise competitions on the platforms. Games using the new system are currently ‘in the making’ and …
Read More »Pokémon series has sold over 279m units worldwide
The blockbuster Pokmon series has sold over 279 million units globally since it debuted in Japan 20 years ago. This impressive figure comes by way of a press release from The Pokmon Company (translated by NeoGAF’s JoeM86– thank you), which claims that the pocket monster series has hit that sales …
Read More »Could 2016 be Deep Silver’s biggest year yet?
In the last five years, Deep Silver has elevated itself into the publishing big leagues. 2011’s zombie smash hit Dead Island put the company on the map worldwide. Then two years later, the company made a number of high-profile IP acquisitions from a bankrupt THQ. Deep Silver managed to get …
Read More »Yoshida: Connecting Xbox Live and PSN could be easy technically
PlayStation Worldwide Studios boss Shuhei Yoshida has said that the technical side of linking PlayStation Network and Xbox Live could be the easiest. Speaking to Eurogamer at GDC, Yoshida reiterated what was said in Sony’s statement to GameSpot yesterday that it was in favour of supporting cross-platform play – and …
Read More »Ubisoft Fun House: ‘VR is the new Wii’
Accessibility of motion controls could outweigh high price of entry for headsets, suggests Eagle Flight director Olivieri Palmieri
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

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