The market share enjoyed by Windows Phone handsets has more than halved in the last year. The latest Worldwide Smartphone Shipments report from Gartner shows that Q4 2015 shipments of Windows Phone devices fell to 4.4m units, giving it around 1.1 per cent market share of the period. That’s down …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
‘More than a third’ of Crytek staff left during 2014 money troubles
Homefront: The Revolution director Hasit Zala claims ‘quite a few’ employees went unpaid for weeks
Read More »Bethesda changes dev setup, has three projects in the works
Having been famed as somewhat of a ‘one at a time’ developer, Bethesda has altered the way it works to allow for multiple projects. Kotaku reports that Fallout 4 director Todd Howard told a DICE audience that multiple projects are now currently ongoing. We actually have three kinda longer-term projects …
Read More »Monument Valley, 80 Days and Lumino City creators set for BAFTA games guru event
Ustwo Games’ Dan Gray, writer Meg Jayanth and State of Play’s Luke Whittaker and Katherine Bidwell will all offer their expert advice during three-day show
Read More »Throwing out the rule book: The aches and pains of developing for VR
After years of anticipation, VR is finally launching in the coming months. And while there are some exciting games on the horizon for the tech, making these experiences has been anything but easy. Developing titles for VR has come with a long list of challenges that studios in the sector …
Read More »Rhianna Pratchett: Stop bringing in writers too late during development
Tomb Raider, Mirror’s Edge and BioShock scribe urges creators to respect the need for narrative as much as core gameplay
Read More »Crytek UK wasn’t paying wages and had lost a third of staff prior to Deep Silver buyout
The extent of the troubles that had embroiled the studio formerly known as Free Radical has been revealed. Speaking to The Guardian, Dambuster Studios studio head Hasit Zala revealed that things had gotten pretty dark for the Homefront: The Revolution developer by the summer of 2014. Crytek ran into financial …
Read More »Leaks and rumours are a ‘mixed blessing’ for devs, says Rebellion CEO
Although unplanned reveals can spark genuine excitement and interest in a game, they can also potentially affect deals and share prices, Jason Kingsley explains
Read More »Guillermo del Toro is done with games… except if it’s with Kojima
A collaboration between film director Guillermo del Toro and Metal Gear Solid creator Hideo Kojima is still on the cards. Following the troubled creation of the pair’s Silent Hills, which eventually resulted in the game’s cancellation last year, del Toro vowed that he was done with the gamesindustry. Now, it …
Read More »Bethesda changes up single-title dev cycle to work across three ‘big and crazy’ projects
‘They're different than anything we've done before,’ Todd Howard teases, while revealing that new studio in Montreal will focus on mobile
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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