In 2008, a puzzle platformer game called Braid hit Xbox Live Arcade. It was made by an American developer called Jonathan Blow, and was one of the first commercial smash hits from the then-burgeoning indie scene. Now, after a seven-year development period and blowing through a budget that’s close to …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Former PlayStation indie advocate Shahid Ahmad joins Double Eleven board
Sony’s strategic content director moved into independent development last year
Read More »Deus Ex creator Warren Spector returns to full-time development
Veteran designer joins OtherSide Entertainment to lead production of System Shock 3
Read More »How the NBA Will Impact the Bigger Battle for ESports
The NBA is the latest sports league to jump into the growing eSports arena, following the NFL and FIFA through Electronic Arts’Madden NFLandFIFAvideo game franchises. Through the NBA’s licensing partnership with game publisher 2K (a division of Take-Two Interactive),NBA 2K16:Road to the Finals has kicked off a cross-platform competition on …
Read More »There’s going to be a Rocky Horror Show game
1970’s film and musical The Rocky Horror Show has emerged as the unlikely star of a new rhythm action game. It’s called ‘The Rocky Horror Show Touch Me’ and is being developed by new studio Rocket Lolly Games. It’s being made for smartphones and tablets, although the release is a …
Read More »Discounted multiplayer-only COD Black Ops III launches on PC
Activision has taken the interesting decision to release a cut-down multiplayer-focused version of Call of Duty: Black Ops III on Steam. Called the Call of Duty: Black Ops III – Multiplayer Starter Pack, the release ditches the entirety of the single player campaign. Also gone are a handful of other …
Read More »Women in Games Awards: Lobbying ends today
If you’d like to nominate an inspirational woman in the industry, you need to act fast – the lobbying period ends today. Don’t miss out on the opportunity to highlight the achievements of yourself, your colleagues or your peers. The MCV Women In Games event– in association with the Women …
Read More »Romanos and Clark’s Rocket Lolly reveals Rocky Horror mobile debut
The Rocky Horror Show Touch Me set for release next year, will expand brand in a way 'appropriate to the medium'
Read More »SK Gaming partners with CD key reseller G2A despite continuing Riot ban
One of Europe’s oldest eSports organisations has taken up a partnership deal with prolific CD key reselling site G2A.com, which is still facing a blackout sponsorship ban by Riot Games. SK Gaming has described the deal as the first of their new partnerships in 2016, suggesting further sponsors in the …
Read More »SMITE Oceania Pro League 2016 boasts $100,000 prize pool
Following a hugely successful 2015, Hi-Rez Studios has heavily committed to the ANZ region with a whopping AUD$100,000 prize pool for this year’s Oceania Pro League. The Oceania region will return for the SMITE eSports Season 3 with a total AUD $100,000 prize pool, up from $65,000 which was awarded …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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