By engaging with the awards in a more combative manner we are actually supporting it and legitimising it
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
BAFTA winners dominated by Hades and Sony exclusive titles
Who won and who might feel a little hard done by
Read More »Rival Peak wraps with over 100 million minutes watched
Experimental interactive event Rival Peak, has come to the end of its 12-week scheduled season, and clocked up a massive 100m minutes of viewing time. The series was co-created by Genvid Technologies, Pipeworks Studios, and DJ2 Entertainment. And consisted of a virtual reality show, where AI contestants, guided in their …
Read More »Razer revenues top $1bn as hardware also profits from year at home
Gaming hardware company Razer recorded a huge year on year growth of 48 per cent yesterday as its revenues for the full year 2020 soared to $1.2bn. Showing that it’s more than just digital games that have benefitted from the lockdown. The growth in sales drove gross profits up by …
Read More »Genshin Impact surpassed $1 billion on mobile in less than six months
Genshin Impact is the fastest title to surpass the $1 billion milestone on the App Store and Google Play, beating the likes of Pokemon GO and Lineage M
Read More »“We have a responsibility to think, at a leadership level, about how inclusive and welcoming our teams and games are.” – Debugging D&I with Rare
Amiqus’ Liz Prince speaks to Rare’s D&I Lead Veronica (Vee) Heath and Executive Producer Louise O’Connor about the importance that leadership teams play in diversity and inclusion strategies
Read More »[From the industry] Frost Giant Studios Raises $5M and Hires Former StarCraft II Lead Engineer
Frost Giant Studios, an independent game development studio founded by Blizzard veterans announced today it raised an additional $5M investment from prominent Korean venture capital fund Kona Venture Partners
Read More »Amazon Games opens development studio in Montreal
The studio's first title will be an online multiplayer title based on new IP.
Read More »Xbox Live has been rebranded to Xbox Network
“The update from ‘Xbox Live’ to ‘Xbox network’ is intended to distinguish the underlying service from Xbox Live Gold memberships.”
Read More »Upgraded Switch model using new Nvidia graphics chip, claims report
The new Switch, which also reportedly features an OLED display upgrade, will be able to produce 4K visuals when plugged into a TV.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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