HP Inc has reached an agreement to acquire HyperX for $425 million.
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
E3 2021’s physical event is reportedly cancelled
In a report published by the Board of Los Angeles Convention and Tourism Development Commission, E3 2021 is listed as a "cancelled event."
Read More »Hiro Capital leads $15 million of Games VC investment into Snowprint Studios, Double Loop Games and Happy Volcano Games
Venture Capital fund Hiro Capital has made investments in three international game studios.
Read More »Sony is shutting down development at Japan Studio
"In an effort to further strengthen business operations, SIE can confirm PlayStation Studios Japan Studio will be re-organized into a new organization on April 1"
Read More »Coin Master Surpasses $2 Billion in Lifetime Player Spending
The game earned $1.2 billion in 2020 alone, a 122.4 per cent increase over 2019.
Read More »Mid-to-hardcore, cross-platform games played on weekdays – Unity’s predicts 2021 trends
Non-mobile gaming grew by over 38 per cent in 2020
Read More »GameMaker Studio 2 launches support for PS5 and Xbox Series X|S
YoYo Games has announced that its popular 2D games engine, GameMaker Studio 2, will shortly launch support for next-gen consoles, with a date set of March 2021. The feature is currently in closed beta, but once launches will allow users to create titles for the devices. Of course, it’s possible …
Read More »Tencent takes a minority stake in Terratech developer Payload Studios
“This investment will... provide us with the capital we require to grow, while preserving our autonomy."
Read More »Paradox had the best year in company history in 2020
2020 was the best year in Paradox's history, reporting a 39 per cent increase in revenue year-on-year, with revenues for the year amounting to SEK 1.8 billion.
Read More »Worldwide digital games earnings reaches $11.6bn in January
Worldwide digital spending on digital games reached $11.6B in January, an increase of 15 per cent year-over-year.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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