Splosion Man studio to continue working with platform holder as it focuses on indie development
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Master Caster: Smite’s Scott ‘Gandhi’ Lussier
Pro gamers switch titles all the time, but genres? That’s a rare thing indeed. Yet that’s exactly the route former Halo and Call of Duty champ Scott ‘Gandhi’ Lussier has taken. An elite shooter happiest with a controller in his hand, Lussier nonetheless made the switch to MOBAs last year, …
Read More »GamesAid raises an astonishing £564,000
GamesAid has once again smashed its funding record and is giving away more money to more charities. The UK industry charity, which raises money for disadvantaged young people, raised 564,000 over the last year – up 29 per cent compared with the year previously. Since GamesAid’s inception, the charity has …
Read More »Ocelote on Gamers2 rebranding plans and how he’s building ‘a world class esports club’
On Sept. 5,Gamers2beatSK Gamingto qualify for theLeagueChampionship Series. It was a landmark day for the young team and its players, but it was perhaps more significant for its owner. Carlos Ocelote” Rodriguez is one of the most recognized figures in theLeague of Legendsesportsscene. The Spaniard was considered a top player …
Read More »How esports are driving the evolution of Street Fighter and the Capcom Cup
Fighting game competitors have it so good today versus the ’90s. Cramming into an arcade has been swapped with hotel ballrooms and event centers. Beating the local 7-Eleven champions has been replaced with beating global grand masters. Winning a bracket scores you thousands of dollars as opposed to a slightly …
Read More »Blizzard Wants To Tie Esports Into Mobile Hearthstone Experience
The freshest face in Blizzard’s cadre of hit games, Hearthstone, has been a darling of the esports scene. As of May 2015, Hearthstone boasts over 30 million active users. It has regularly been one of the most viewed games on Twitch,consistentlybeatingoutBlizzard mainstays World of Warcraft and Starcraft 2. Now that …
Read More »Divinity: Original Sin II Kickstarter concludes at over $2m in funding
Larian Studios’ Kickstarter campaign for Divinity: Original Sin II has ended successfully with over $2m in funding. The crowdfunding effort launched last month, seeking $500,000 for a sequel to its well-received 2014 release. "After 35 days, 42,713 backers, over 19,000 comments, and a whopping final total of $2,032,434 (plus an …
Read More »Twisted Pixel leaves Microsoft
Gunslinger and Splosion Man developer Twisted Pixel is no longer part of Microsoft Studios, the developer has announced. The once again independent studio confirmed the news to IGN, explaining that the team had always been open to the possibility of separation. Twisted Pixel executive producer Bill Muehl stated that the …
Read More »Super Mario Maker sells over 1m copies worldwide
Super Mario Maker has sold more than 1m units worldwide in its first three weeks available, Nintendo has revealed. In that time, players have created 2.2m levels that have been played nearly 75m times. "For Mario fans around the world, including myself, Super Mario Maker was a dream 30 years …
Read More »Sony was surprised by Until Dawn’s success
Not all first party triple-A games are equal. Some fall short of the weight of lofty expectation placed on their shoulders. Others, however, strike a bigger chord with fans than their makers expected. It seems that Sony’s interactive survival horror Until Dawn, which hit PS4 last month, falls into the …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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