Forget Batman and Metal Gear Solid V, Rocket League has come out of nowhere to become the biggest game of the summer. The PC and PSN digital game has been played by 6m people, developer Psyonix has announced. The car-football title was released as part of the PlayStation Plus Instant …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Read about the Rocket League sensation in this week’s issue of MCV
In this week’s issue of MCV, we speak to Psyonix, the developer of the suprise hit of the summer Rocket League. VP of marketing and communications Jeremy Dunham talks about the success of the car football title, and what is next for Rocket League. And as UKIE Chair Andy Payne …
Read More »Now Windows 7, 8 and Vista lock out some old games too
In August it was revealed that the then new Windows 10 would lock out some older disc-based games that used certain DRM methods. Now it seems that the same restrictions have been rolled out older versions of the OS, including Windows 7, 8 and Windows Vista. Rock Paper Shotgun reports …
Read More »Rock Band 4 Xbox One release and instrument adapter to be sold separately
The legacy instruments adapter for the Xbox One release of Rock Band 4 has been made available for individual purchase, Harmonix has announced. A new post on the studio’s blog reveals there’s been an about face regarding the mandatory bundling of the adapter and the game’s Xbox One edition. The …
Read More »Another Gameloft studio shuts down – report
Gameloft has reportedly closed another game development studio. Gamasutracites multiple sources that claim the company has shut down a Seattle-based office, with one source stating roughly 15 people have been laid off. The move comes less than a year after the branch opened in November 2014. It’s not clear at …
Read More »Battlefield Hardline arrives free on EA Access next month
EA Access will add Battlefield Hardline to its library of free games next month, according to a listing on the service. GameSpotreports that the free version is due out in October, but no specific release date was mentioned. Electronic Arts has since confirmed the news. EA Access is availableexclusively to …
Read More »93% of UK devs predict growth in 2016
Industry survey reveals optimistic outlook throughout all British games businesses
Read More »Unsung Story Kickstarter angers backers with change of gameplay focus
Back in January 2014 15,824 people pledged a total of $660,126 on Kickstarter for a spiritual successor to Final Fantasy Tactics. These people were paying for a narrative-heavy tactical RPG designed by FFT and Vagrant Story’s Yasumi Matsuno due for release in July 2015. So an announcement confirming not only …
Read More »Analyst predicts 120-130m PS4 sales, 100-110m Xbox One sales
Sales of the current generation of consoles will fall ever so slightly short of previous generation of machines. That’s according to Michael Pachter who Games Industry reports told a DICE Europe audience that he believes PS4 will sell between 120m and 130m units in its lifetimes. Xbox One, meanwhile, is …
Read More »Famous footballers head to UK GAME stores for FIFA 16 launch
GAME is hoping to tempt gamers off the bench for the midnight release of FIFA 16. The retailer is kicking off the game’s launch tonight (Wednesday September 23rd) when the clock strikes 12. Those attending the early openings will be able to grab the game straight away, as well as …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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