Zavvi’s parent company The Hut Group has restructured its games and tech team, with key new recruits. Former senior buyer Mike Fethers will lead the new team as head of technology and games. He is joined by Martyn Plant, who has been appointed junior buyer. Plant has been part of …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Sega, Curve and Ripstone back Digital Counts campaign
The first publishers have added their support to MCV’s call for more digital download data. The Digital Counts campaign launched three weeks ago, calling on publishers and digital retailers to share their figures in-order to create an accurate games chart. Currently, only games sold in boxes are included in the …
Read More »Dead Good Media slays the competition at Develop Quiz
Space Ape Games and Datascope also win places in the Top 3
Read More »Read about Capcom’s 2015 comeback in this week’s MCV
After a quiet 2014, Capcom has come out swinging this year with a busy slate of releases. MCV catches up with its new European bossKatsuhiko Ichii and marketing director Antoine Molant to see how Capcom’s year has been so far, and finds out about its big plans for Street Fighter …
Read More »Publishers have learnt nothing from broken game fiasco, warn bug testers
Major games this Christmas could launch with crippling bugs, just like in 2014. That’s the warning from leading games testing firms, who insist too many publishers have not learnt their lessons from Q4 last year, which saw a number of titles arriving with game-breaking issues, such as Halo: The Master …
Read More »Dark Souls III to arrive in Europe after Japan
The wait for Dark Souls III is going to be a longer one for players in Europe and the US than those in Japan. Bandai Namco has confirmed an April release date for the game in both Europe and America, as well as other PAL regions such as the Middle-East …
Read More »GameStop stops offering console bundles with download codes
The largest American High Street games retailer will now only sell console bundles that include physical copies of games. It is common nowadays for hardware bundles to include download codes instead of physical games. However, Giant Bomb reports that the retailer in a recent conference call outlined its new physical …
Read More »PC Gamer launches dedicated eSports channel
Leading UK publisher Future plc has today launched PC Gamer Pro, a section of the PCGamer.com site dedicated to competitive gaming and eSports. The channel, which will appear under the main PCGamer.com’s site navigation, will focus on features, news and opinion centred around the burgeoning competitive scene. Content will be …
Read More »Final Fantasy V PC port heading to Steam next week
Square Enix is bringing Final Fantasy V to PC next week via Steam release. The publisher has set up the game’s Steam store page and is offering a 10 per cent discount for those that purchase before its release on September 24th. The game itself is a port of Final …
Read More »Deadpool arrives on PS4, Xbox One in November
A port of Activision’s Deadpool game is heading to PS4 and Xbox One, GameStop has revealed. In a post onTwitter, the US retailer announced pre-orders are now open for a current-gen console release of the 2013 licensed action title. Activision gave Prototype 2the same treatmentearlier this year, bringing the multi-platform …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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