InXile has revealed new Kickstarter stretch goals for The Bard’s Tale IV in the form of extra design help from Fallout and Planescape designers Chris Avellone and Colin McComb. Studio CEO Brian Fargo announced the news on the game’sKickstarter page, explaining McComb and Avellone will be brought on if funding …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Microsoft launching Minecraft program for teachers
Microsoft is readying a new online portal for educators to implement hit sandbox game Minecraft as a classroom resource. Engadget reports that the website is up but not fully running yet. The trailer below gives a good impression of what the company and developer Mojang have in mind. Minecraft in …
Read More »Xbox: We need to do better in Europe
Phil Spencer, Microsoft’s head of Xbox, has admitted that the company needs to improve the European performance of the Xbox One. "We need to do better in Europe," Spencer told Edge, as reported by Videogamer. "When I look globally, mainland Europe is definitely an area we want to focus on. …
Read More »Euro devs increasingly opting for PC over mobile, report claims
European developers are increasingly developing games for PC rather than mobile, according to a new survey. The GDC Europe State of the Industry report claims that 62 per cent of the 250 people surveyed are currently working on a PC game. This compares to 50 per cent who are bringing …
Read More »Unity Linux Editor in the works
Future hinges on feedback from experimental build
Read More »Riot Games has invested in Curse
League of Legends creators Riot Games has invested in media and tech company Curse. Curse is best known for its wiki engine Gamepedia but also runs a number of recognisable fan sites including Hearthpwn and Futhead. Between them this portfolio attracts some 28m monthly visitors and over 1bn page views. …
Read More »Rare co-founders to receive top honour at Develop Awards
Tim and Chris Stamper will be jointly named as this year’s Development Legends at the Develop Industry Excellence Awards on the night of July 15th. The video games icons join an elite few who have picked up the prestigious accolade over the years. Previous recipients include the likes of Mark …
Read More »Sony ‘probably’ would have cancelled Last Guardian were it not for the fans
It’s back. It’s heading to PS4. And it could arrive this year. But the cancellation of The Last Guardian was most certainly a possibility. That’s according to Sony Worldwide Studios boss Shuhei Yoshida who has told the latest issue of Edge, as reported by Videogamer, that it was the vocal …
Read More »The Stamper Brothers to receive Development Legend honour at Develop Awards 2015
Tim and Chris Stamper, co-founders of Rare and with a legacy of over 100 classic games, honoured at big night for games developers in two weeks' time
Read More »Star Citizen delays FPS module but offers the chance to buy a new $400 ship
It has $84m+ in the bank, but there’s still no indication of when Star Citizen will actually be released – and now one component of the title has been delayed indefinitely. In the latest complication to trouble the space sim, RSI boss Chris Roberts has admitted that the game’s first …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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