EA’s Need for Speed reboot will require an online connection to play. That’s according to the game’s official Twitter account, who responded to a fan’s query about online yesterday (below). EA announced its new Need for Speed title last week, saying that it was to be a reboot of the …
Read More »
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
NCSoft ramps up western operations
More than 75 job vacancies open at US studios
Read More »Insight: Managing retail and going global with your self-published game
In part three of Jason Kingsley’s regular column on self-publishing, the Rebellion CEO discusses the workload pressures that come with going alone, and how to structure those important deals Self-publishing involves a lot more complexity than work for hire. With work for hire you normally have one deal with one …
Read More »What’s bugging the bug testers?
It’s a challenging time to work in QA and localisation. As well as the triple-A developers and publishers wrestling with the new tech found within the PS4 and Xbox One, there’s a slew of mobile and indie developers coming to market almost every week. And although these studios might know …
Read More »For Creed and country – Ubisoft’s effort to restore Assassin’s Creed’s reputation with Syndicate
It’s not a populist thing to say, but I quite liked Assassin’s Creed Unity. The game’s 18th-century French setting was beautiful, and there were some truly epic set pieces that were a joy to play. Unfortunately for Ubisoft, not everyone agreed. The launch of Unity was plagued by technical issues …
Read More »Interview: Simplygon’s new CEO
Matt Connors on taking the reins at the 3D optimisation automation outfit
Read More »Spotify rules out games as it goes beyond music
Music giant Spotify is launching video and podcasts on its service, but not video games. The streaming behemoth announced it would be adding podcasts, curated radio shows, plus news and entertainment video clips from the likes of BBC, Comedy Central, Maker Studios and ESPN at a press conference in New …
Read More »‘Publishers are still not doing enough to end buggy games’
Major games publishers have not learnt their lesson from the slew of broken games released at the end of last year. That’s according to QA and localisation experts who say that most games firms have not changed their approach to bug testing. Titles such as Assassin’s Creed Unity, DriveClub, Halo: …
Read More »ITV Studios hires marketing vet David Miller
ITV Studios Global Entertainment has appointed industry veteran David Miller to the newly-created role of vice president of digital games. Miller has over 15 years of experience within video games, having held senior marketing roles at the likes of Bossa Studios, Bandai Namco and Capcom. Mostly recently he has been …
Read More »Starbreeze acquires Valhalla game engine
Tech to power The Walking Dead, Storm and other titles
Read More »-
[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
Read More » -
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry






