Blizzard has announced the first official global tournament series for its MOBA Heroes of the Storm will take place later this year at BlizzCon 2015. The eSports competition will offer $1.2m in cash and prizes, with $200,000 of that pool designated for the winning team. Regional championships for North America, …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
GTA V on PC drives digital revenue in US, according to Superdata
Superdata has released its latest monthly report on US digital game revenue, with the market showing year-over-year growth thanks to Grand Theft Auto V’s PC release. US digital revenue in April was up 15 per cent to $1.1bn, with Superdata crediting Take-Two and Rockstar’s PC port for driving the strong …
Read More »Gears of War leakers face Xbox Live ban
UPDATE: To be clear, if a console is suspended from Xbox Live for a violation of the Terms of Use, it can still be used offline," a Microsoft spokesperson told MCV, denying that any consoles had been ‘bricked’ remotely. "Microsoft enforcement action does not result in a console becoming unusable. …
Read More »LEGO Jurassic World to arrive alongside the film
Warner Bros’ video games adaptation of upcoming summer movie Jurassic World will arrive on the same day as the film. Both movie and game will hit UK shelves on June 12th. That release date applies to all platforms – PS4, Xbox One, PS3, Xbox 360, Wii U, PC, 3DS and …
Read More »Troll breaks developer’s heart on Kickstarter
What’s worse than not hitting your Kickstarter target? Thinking you have hit it, only to have that dream taken away. That’s exactly what happened to 2Awesome Studio whose shooter Dimension Drive was nearing its $25k with only minutes to spare. It seemed that success was to elude the group, only …
Read More »Brazilian retail selling pirated PS4 games for £6 a shot
While the PS4’s security systems have not yet been cracked, some retailers in South America have found a working method of selling copied games for the machine. UOL Jogos reports, as translated by VG247, that a Brazilian retailer sold the site ten pirated PS4 games for BR300, which is around …
Read More »Konami: Our main platform will be mobiles
Fears that Konami may be eying a withdrawal from the console market appear to be accurate. "We will pursue mobile games aggressively," Konami CEO Hayakawa told Nikkei, as per a Neogaf translation which seems to loosely be backed up by Google’s own translation. Our main platform will be mobiles. "Gaming …
Read More »PlayStation promotes £279.99 PS4 Witcher 3 deal
The upcoming release of The Witcher 3: Wild Hunt has brought with it another cut-price deal, this time for PS4. PlayStation UK’s Twitter account itself promoted a code that allows customers to order a PS4 console and the upcoming RPG for just 279.99. The item will be available next Tuesday …
Read More »Yooka-laylee becomes most funded UK game Kickstarter ever
Playtonic’s crowdfunding success has just hit another milestone. The studio has announced that Yooka-Laylee, funding for which currently stands at 1.585m, has now claimed the title of the highest crowdfunded UK video game campaign ever, bypassing previous record holder Elite Dangerous. The project earlier this month hit its initial 175k …
Read More »Giving you Xtra: Indigo Pearl on its new code distribution service
PR agency Indigo Pearl launches DigitalXtra, a new way to get your game in the hands of journalists
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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