343 Industries and Vanguard Games’ twin-stick shooter Halo: Spartan Strike has launched on Windows PC, Windows 8.1, Windows Phone and – somewhat unexpectedly – iOS. The PC version is available now via Steam, while the Windows 8.1 release can be had on the Windows Store. Meanwhile, mobile editions can be …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Star Wars Battlefront lands this November on PC, PS4 and Xbox One – rumour
Star Wars Battlefront will launch this November, if what fans have unearthed from the source code for the game’s website is anything to go by. Polygon reports on the discovery of the following bit of info hidden in the source code for the news page of the game’s official site: …
Read More »Warner Bros hailed best games publisher at MCV Awards 2015
Warner Bros walked away the biggest winner from this year’s MCV Awards, claiming three of the night’s most prestigious prizes. WB Games UK was crowned as the top Games Publisher and PR Team, with the firm’s hit title Middle-Earth: Shadow of Mordor taking the Sales Triumph trophy. Bungie and Activision’s …
Read More »Bloodborne has sold 155k digital units worldwide, SuperData claims
PS4 exclusive Bloodborne is on track to become the most successful game in the Souls series to date, with digital sales accounting for over a tenth of its total. While it’s not a Souls game by name, of course, it’s commonly accepted that Bloodborne sits resolutely within the Souls games …
Read More »Mortal Kombat X enjoys the biggest launch in the series’ history
The creative director of Mortal Kombat has said that Mortal Kombat X has sold faster than any previous entry in the series’ 13-year history. Thank you everyone for making Mortal Kombat X the biggest launch in MK history,” Ed Boon said. You made the game FAR exceed our wildest expectations.” …
Read More »Anita Sarkeesian makes Time 100 list
Feminist Frequency creator and equality advocate Anita Sarkeesian has made it into this year’s Time 100 list. [Sarkessian] became the target of vicious, misogynist harassment that included death and rape threats, pornographic vandalism of her Wikipedia page and a coordinated effort to have her Kickstarter flagged as terrorism. All of …
Read More »Mortal Kombat universe gets its first ever gay character
The cinematic director at developer NetherRealm has (somewhat ambiguously) appeared to confirm rumours that Mortal Kombat X has introduced the first ever gay character to the series. The character in question is new fighter Kung Jin, a Shaolin Monk, the origins of which are explored in one of the game’s …
Read More »Record viewer numbers for Viagame’s second Hearthstone House Cup
Viagame’s second ever Hearthstone House Cup last month saw viewer numbers jump 400 per cent compared to its first event. MTG’s gathering took place last month between March 27th and 29th. Over 3.9m live streams were started in this time from almost 2m unique viewers. At its peak it had …
Read More »12 alternative game engines
We profile a series of development tools you may not have used before
Read More »Publisher 3.0: The art of discovery
Andy Payne continues his look into the state of publishing with insight into how to plan ahead and get your game noticed
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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