Scheme expected to reach more than 200 schools and 50,000 children across country
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
King, Rovio and Minecraft devs to mentor Stugan accelerator studios
New initiative from leading Swedish devs signs top talent to support new studios
Read More »EA defends FIFA Ultimate Team price ranges
Publisher EA has explained its recent changes to FIFA Ultimate Team’s card pricing structure after the largely critical fan reaction. Earlier this month EA introduced price ranges for cards being traded by players, defining both the minimum and maximum prices they could be sold for. Many players were upset by …
Read More »Ghosts, aliens and swimming pools: How The Sims 4 got back on track
After the success of The Sims 3, The Sims 4 seemed like a sure-fire hit. Released in 2009, The Sims 3 sold 1.4 million units in its first week and went on to tot up more than 10 million sales. A sequel – and further success – was inevitable. But …
Read More »Unity Focus: How Tammeka Games brought sci-fi racing to VR
Producer Sam Watts discusses developing for the Oculus Rift with Unity
Read More »Margin Makers: Guide to Bloodborne and Souls series merchandise
From Software’s Souls series has garnered critical acclaim and a fervent fan following.Now the franchise has a spiritual successor in Bloodborne. MCV throws some light on the best merchandise for the games When Demon’s Souls launched on PS3 in Japan in 2009, no one expected it to be a smash …
Read More »Read our interview with DeNA in the Easter issue of MCV
Find out who Nintendo’s new partner DeNA is in this week’s double issue of MCV. We speak to the Japanese mobile giant to see what its plans are and why Nintendo was so eager to partner up with it. This issue also features interviews with Bandai Namco’s European president and …
Read More »Opinion: Time to change the charts
Confession: The new games chart we just published is inaccurate. We couldn’t get all the data for all the games we wanted. Not everyone was willing to share. And yes, we know that’s the exact reason why an ‘official’ version of that chart doesn’t exist. But then again, the ‘UK …
Read More »MCV transforms UK Top Ten by adding digital data into the physical charts
Last week’s ‘official’ UK Top 10 chart would have been totally different if digital sales figures were taken into account. Key sources have shared data with MCV that underlines the disparity between ‘official’ charts and the still unmeasured digital world. The pressure is now mounting on the industry as a …
Read More »Iwata: Nintendo was not cornered into smartphone backtrack
Nintendo’s change of mind in deciding to bring its titles to smartphones did not come about because the company believed it had run out of options. That’s according to director and president Satoru Iwata, who explained in a now translated transcription of a chat with investors the reasons behind his …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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