More than $50,000 given to UE4 users with innovative projects
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Kiss and tell – indie label Kiss on streamlining the publishing process
Kiss is a company built on the principle of making the process of getting games to market as painless as possible. The firm was founded in 2012 by industry veterans Darryl Still and Peter King. In the past Still had worked at Atari and launched the publisher’s ST, Jaguar and …
Read More »VideoGamer parent Pro-G acquired by Swedish firm IBIBI HB
Pro-G Media – the publisher and owner of VideoGamer.com – has been acquired by Swedish company IBIBI HB. As part of the deal, the firm has formed a new technology-focused games network called Candy Banana. The network of websites will include VideoGamer.com, Planet Destiny, The Sims Resource, Game Debate, VideoGamer …
Read More »Nintendo and Take-Two shine in a quiet February
In spite of a few big releases this February, the games market is tracking behind last year. 1.4m games were sold last month, representing a seven per cent decline year-on-year. Meanwhile software revenue slipped 1.8 per cent to 39.1m. Game sales have generally been slow this year, with Evolve and …
Read More »Crytek ‘sees no reason’ to drop CryEngine subscription
"$9.90 is lunch in San Francisco. If you're treating your team to lunch, you might as well treat them to our engine"
Read More »Steam Machine prices detailed – from £300 to £3,300
Valve’s efforts to take PC gaming into the living room will cost as little as $460 (302). The Steam Machines have been detailed on the Steam website, and shows 15 different manufactuers, some of which are developing multiple products. The PC/console hybrids start from as low as $460, but for …
Read More »Does game performance actually matter?
1080, 60 – two simple numbers that some believe can spell success or doom for video games. The technological leap in hardware power between the PS2 generation and the Xbox 360 and PS3 didn’t just bring high definition visuals to console– it also set a new benchmark against which titles …
Read More »Indie developers can release games on PS4 first, says Xbox
Xbox has softened its indie parity clause, stressing that it understands if devs need to release their games on other platforms first. The original clause stated that indie games released for multiple consoles must ship on Xbox One at the same time as PlayStation 4 and Wii U – but …
Read More »Bithell: Playtesting your game is essential
Thomas Was Alone dev says polish is also "crucial to game development"
Read More »Valve: We’re not saying no to a VR Half-Life
Half-Life 3 could come to virtual reality, says Valve. The latest statement from the firm will reassure fans, who have been eagerly awaiting news on the long over-due sequel. Earlier this week, HTC – which is building the Valve VR headset – said it was ‘working with Half-Life’. But it …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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