Lavers Mallet joined the games industry after graduating business school at MIT Sloan. With previous work in enterprise software for the financial industry and strategy consulting, she had always had a side interest in theater production and working with creative teams generally. Driven by this interest, Lavers Mallet then joined …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
[Industry news] Communications Veteran Sam Forrest Launches GunDog Communications
As organisations face increasing pressure to stand out in saturated markets while operating with lea…
Critical Hit announced as sponsors at MCV/DEVELOP Awards
Critical Hit is to sponsor the Major Studio of the Year category at the forthcoming MCV/DEVELOP Awar…
Rokky announced as sponsors at MCV/DEVELOP Awards
Rokky is to sponsor the Independent Publisher of the Year category at the forthcoming MCV/DEVELOP Aw…
Top 100 Women in Games: Geraldine Cross
Cross’ games career started in 2004, when she joined Blitz Games in Leamington to establish and lead their ‘People Strategy’. More than 10 years later she is still passionate about the industry and developing people. From the outset of her career, Cross was hooked by what attracts and retains most …
Read More »Top 100 Women in Games: Charu Desodt
Charu Desodt is a senior producer at Microsoft’s Lift London Studio and was recognised as a BAFTA Breakthrough Brit in 2014. Her career to date has been characterised by games that innovate and challenge industry norms. She independently created the prototype that evolved into the hit PS2 and PS3 series …
Read More »Top 100 Women in Games: Caroline Marchal
After an education in politics, multimedia and communication, supplemented by a late-blooming interest in games that began with the first PlayStation, Marchal joined Quantic Dream as junior game designer on Fahrenheit in 2003. Marchal is very proud of all the games she has worked on since at Quantic Dream, including …
Read More »Top 100 Women in Games: Romana Ramzan
Growing up, games were the only constant in Ramzan’s constantly shifting life. This made a career in games an obvious choice – a choice that was cemented when Ramzan’s final university project focused on the relationship between players and games. Presenting her results at an international conference, Ramzan got her …
Read More »‘Painful’ Assassin’s Creed: Unity development will help next year’s game
Ubisoft CEO Yves Guillemot has said that the pains experienced in building a new game engine for last year’s Assassin’s Creed: Unity will benefit this year’s instalment. Each time there’s a new transition of consoles, we try to create engines that take full advantage of the capacity of those consoles,” …
Read More »Mortal Kombat X will take more realistic approach to female form
Developer NetherRealm has said that the female characters in Mortal Kombat X will be more realistically proportioned than in previous games. "The mantra for this game has always been realism, heading towards a more realistic look," production manager Spiro Anagnostakos said, as reported by GameSpot. "So the same thing applies …
Read More »Revenues down as Zynga posts annual loss
Zynga’s troubles to adapt to a mobile-led market continue, with its 2014 fiscal results showing a net loss of $226m. Of this, $129m was attributed to stock-based expenses, $7m to income tax benefit and $24m to the expense of its ongoing restructuring. Revenues came in at $690m for the year …
Read More »Candy Crush Saga players are spending less
Spending on Candy Crush Saga is in decline. The Guardian reports that quarterly spending on the smartphone hit was in decline throughout 2014, although the game’s in-app purchases still generated $1.33bn and has almost certainly passed lifetime revenues of $3bn. However, having peaked in Q3 2013 at $551m, the game’s …
Read More »Top 100 Women in Games: Alice Taylor
The founder of 3D printing specialist MakieLab, Taylor says her career in games began at the age of 11, when she would map directions for the Acornsoft title Sphinx Adventure on the back of a roll of wallpaper. Driven primarily by fun, Taylor picks her proudest moments as also including …
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] New Swedish Incubation Model Aims to Speed Up Indie Game Releases
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
Read More » -
Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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