The game will also be arriving on the Epic Games Store, but will no longer be available to download on Steam
Read More »
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
How can the industry stamp out abusive behaviour within their businesses and communities?
Joseph Carr, abuse solicitor at Bolt Burdon Kemp, provides practical advice on how to move forward
Read More »Phil Spencer says Xbox is challenging console financial tropes – and the way 2020 is going his timing might just be perfect
"Because I don’t think everybody should have to go buy a new collection of games when they buy a new console"
Read More »Expect Nintendo’s IP push to continue – Lego, theme parks, jeans… what’s next?
We will increase the use of Nintendo characters in different areas through collaborations with our corporate partners
Read More »Metacritic delays user reviews in a bid to combat ‘review bombing’
Metacritic has introduced a 36-hour delay to user reviews
Read More »Microsoft removes 12 month Xbox Live subscriptions, may be preparing to drop the paywall entirely
Both the single and three-month tiers remain, but the 12 month option has been removed
Read More »New EU report on tackling loot boxes advises dropping ‘gambling’ approach – instead suggests game design and consumer protection model
Though EU-wide regulation is still a possibility should other measure fail
Read More »34% of developers have seen a decline in business due to COVID-19, says GDC survey
Developers say that isolation, lack of communication, deteriorating work/life balance, and childcare demands are some of the most difficult parts of working from home.
Read More »Tencent signs publishing agreement with Team17
Tencent has signed a publishing deal with Team17.
Read More »Project xCloud to join Xbox Game Pass Ultimate in September
"So when Halo Infinite launches, you and your friends can play together and immerse yourselves in the Halo universe as Master Chief—anywhere you go and across devices."
Read More »-
[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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