While we've decided to move away from that name, we're very excited that Stadia is now free and open to everyone who wants to create an account in our supported markets
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
160,000 Nintendo accounts have been exposed in data breach
"We apologise for the inconvenience and concerns caused to our customers, and we will continue working hard to safeguard the security of our users' data."
Read More »WW2-era CCG Kards secures additional $1.9m investment – with current CCP boss backing former CCP boss
Kards, the promising WW2 collectible card game, has secured additional investment totalling $1.9m, taking its total to date to $5m.
Read More »Stillfront Group acquires Candywriter for a minimum of $74.4m
“The acquisition of Candywriter is an excellent next step in further broadening our diversified portfolio, both in terms of genre, audience and addressable market."
Read More »Google Stadia passes 1m installs with two months free offer
Installs of the Stadia app passed 1m installs earlier this month
Read More »MY.GAMES reports over 20% revenue increase during COVID-19 pandemic
Publisher MY.GAMES has reported a revenue growth of 13.4 per cent YoY in Q1 2020 to RUB 7,896 million ($115m)
Read More »German games market grew by six per cent in 2019 – driven by incremental digital spending
German games market grows - but sales of standalone games are flat
Read More »Magic Leap to cut half of its workforce as it abandons consumer ambitions
"To better prepare Magic Leap for the future, we have taken a close look at our business and are making targeted changes to how we operate and manage costs"
Read More »Ubisoft and partners to utilise gaming and visual technologies to cure lazy eye
The condition affects around 3 per cent of the world's population
Read More »Hello Neighbor TV pilot hits 11M YouTube views in a week
This is following the success of the video game series and books
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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