Gav Murphy has held video production roles at the likes of Future, Gamer Network and, now, IGN. Here – as part of MCV’s New Year, New Job month – he shares his insight into how to land a job as a video journalist How would you summarise your role? I …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Intel teams with Feminist Frequency for $300m tech diversity drive
Intel has pledged $300m of investment to improve diversity at the company and the wider technology and gaming sectors. The firm plans to work with several partners, including the International Game Developers Association, the E-Sports League, Feminist Frequency and the National Center for Women in Technology to support, enhance or …
Read More »BioWare has rebooted Shadow Realms development – report
The latest new IP from EA’s BioWare studio may be getting a significant revamp before it is even released. That’s according to Kotaku, which has word from a source familiar with goings on at BioWare Austin” that upcoming title Shadow Realms was completely overhauled in late October. The game was …
Read More »Intel pledges $300m to improve diversity in tech and games
Tech firm partnering with IGDA and Feminist Frequency for new initiative
Read More »Majora’s Mask Special Edition includes a figurine in the US
The Special Edition of Majora’s Mask 3D in North America will be very different to the one released in Europe. The American SKU will include a figurine of in-game villain Skull Kid ad will retail for just $49.99. In Europe, meanwhile, players must be content with a pin badge, poster …
Read More »VIDEO: Gunpoint dev Tom Francis teaches newcomers to make games
UK indie launches YouTube series for first-time developers
Read More »Nyko PS4 expansion allows for the use of larger 3.5-inch hard drives
A new hardware add-on for PS4 allows users to install high-capacity larger 3.5-inch hard drives into their consoles. The Nyko Data Bank plugs into the left hand side of the console and, for the price of some aesthetically bulkier but still stylistically consistent heft, lets owners insert a hard drive …
Read More »‘We’ll have limited photorealism five years from now’
But numerous barriers need to be overcome before full realism can be achieved, says AMD's Richard Huddy
Read More »The future of game graphics
As hardware advances, so the challenge of pushing game graphics increase. Develop speaks to the experts looking at the future of looking
Read More »Robot Entertainment recruits Borderlands 2 creative director
Paul Hellquist joins Orcs Must Die dev as lead designer
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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