"China’s tough regulatory environment is currently a negative and prohibits growth of the legal market.”
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Was Hellblade II actually the first showing of Unreal Engine 5?
It seems that we saw Unreal Engine 5 even before Epic’s own announcement
Read More »Unity reports a 46% increase in daily active gamers, alongside a jump in monetisation, due to COVID-19
The report points to a dramatic increase in daily users, likely due to the social distancing measures brought on globally due to the crisis
Read More »Nintendo’s data breach affected 300,000 users
"We apologise for any inconvenience caused and will continue working to safeguard our platforms and our customers' data."
Read More »Unity 2019 LTS is now available
The long-term support version of Unity 2019 contains everything from the previous three TECH steam releases, and includes all the fixes and improvements added to Unity 2019.3 since its release earlier this year.
Read More »Xbox revolutionises console bundled games with Digital Direct – but will it let third-party publishers in on the party?
New system should boost sign-ups to services such as Game Pass
Read More »“Our strategy does not revolve around how many Xboxes I sell this year.” Phil Spencer on how Microsoft is well positioned amidst “massive economic uncertainty”
“Our strategy is centred around the player, not the device”
Read More »“We’re less of a corporate body and more a group of nerds who like to make fun things” – the story of Coatsink
Coatsink may have been named after a joke, but the studio is serious stuff
Read More »GAME announces stores in England to reopen from 15th of June
Customers will not be able to browse stores – just part of a number of safety measures
Read More »United Games Entertainment secures the rights to an unreleased SEGA / Westone game
The game's release date is planned for late 2020
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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