Nintendo’s debut foray into what it describes as the Quality of Life sector is a sleep sensor. Such tech has already been popularised by smartphone users, but CVG reports that Nintendo’s effort will use a bedside device that uses radio frequencies to monitor sleeping patterns before sending the data to …
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
GungHo daily revenues reach $4.5m
Puzzles & Dragons firm also purchases major stake in US mobile game network PlayPhone
Read More »New Twitch category shines spotlight on games development
Devs can now stream as they work to show users how games are made
Read More »Sarkeesian and Colbert Report dismantle GamerGate in late-night US TV spot
Feminist Frequency creator Anita Sarkeesian appeared on satirical US political show The Colbert Report last night. Host Stephen Colbert, himself a spoof of right-leaning political TV pundits, span out several lines mocking the misogynist side of the GamerGate argument including yes, there’s a traditional gamer lifestyle, God ordained that there …
Read More »Xbox Entertainment Studios officially closes
Final departures see the end of Microsoft division dedicated to original programming
Read More »MARGIN MAKERS: Guide to Fitness
Rhythm and fitness games continue to be great crowd-pleasers, with a variety of accessible titles on offer to those looking to keep moving. MCVgets down to the beat. The fitness games market is fittingly in good shape. Wii Fit and Wii Fit Plus are the 22nd and 23rd best-selling games …
Read More »Capcom sales, profits decline in midst of major release drought
Sales and profits at Capcom dipped sharply during the last quarter, with a lack of major releases contributing to the negative results. The company posted revenues of $239.8m, a year-on-year decline of 51.3 per cent—while profits were down 39.9 per cent, coming in at $27.8m. Capcom saw revenues and profits …
Read More »Take-Two reports $41.1m loss but beats Q2 expectations
Take-Two has once again beaten its quarterly predictions, and has revised its estimations for the fiscal year. The publisher’s revenue (GAAP) was $126.3m, a decline of 15 per cent compared to the same period last year. The firm’s net losses narrowed to $41.1m. In terms of non-GAAP, revenue grew to …
Read More »GungHo boasting $4.5m in daily revenue this year
Japanese video game company Gungho Online Entertainment has brought in around $4.5m in revenue per day during the first nine months of 2014. Gamasutra reports on the astounding figure, adding that the firm has made $1.22bn in revenue and $680m in operating profits this year as well. Revenue is still …
Read More »Humble Bundle organizers have ported over 100 games to Linux
Humble Bundle’s in-house port team has ported more than 100 games to the Linux platform, the company announced today. A new post on the Humble Bundle Blog explains that the porting of PC titles to other platforms like Linux, Mac and Android has played a big part in the success …
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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