Borderlands: The Pre-Sequel has dethroned Shadow of Mordor to nab the top spot on this week’s Steam top ten sellers chart. The two finished first and second respectively, ahead of Civilization: Beyond Earth – which rose two spots from its position last week. Borderlands: The Pre Sequel’s season pass offering …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Minecraft film producers in talks with Night at the Museum director – report
Night of the Museum director Shawn Levy is in talks to direct the film adaptation of Minecraft, according to a new report. Deadline reports on the director/producer’s potential involvement in the upcoming Warner Bros and Mojang-produced movie, where he’ll join The Lego Movie producer Roy Lee. In addition to Night …
Read More »Trine franchise hits 7m sold
Finnish indie developer Frozenbyte has announced the titles in its co-op puzzle platformer series Trine have combined to sell more than 7m copies. The milestone accounts for Trine and Trine 2 units sold across Windows PC, Mac, Linux, Android, PS3, PS4, Wii U and Xbox 360 platforms. To mark the …
Read More »UK video games wholesaler steps into digital publishing with Bad Taste Bears game
Video games distributor Clubit is attempting to turn itself into a games publisher with a Bad Taste Bears game. The title, based on the popular adult toy brand, is currently on Kickstarter and is set for release on iOS, Android and Windows Phone. Should it miss its Kickstarter total of …
Read More »Limited edition PS4 bundle includes FIFA 15 and Minecraft for free
A special PS4 bundle is coming to retail that includes Minecraft and FIFA 15 for no extra cost. The pack is only available for a limited time at 349.99 The firm has also confirmed that the Glacier White PS4 is also coming to market for the same price. There has …
Read More »Halo: The Master Chief Collection release date edges forward
Microsoft has ever so slightly brought forward the release date of Halo: The Master Chief Collection on Xbox One in the UK. The game had been listed by retailers such as Amazon and GAME for a UK release on November 14th but will now arrive in the UK at the …
Read More »Has Nintendo’s Wii U turned a corner?
Wii U has had quite a good year so far,” said Nintendo’s UK marketing boss Shelly Pearce when MCV came to visit the company in Windsor this week. It wasn’t a statement we were expecting to hear. Wii U’s story so far has not made for pleasant reading. Two years …
Read More »iPad Air 2 introduces ‘Apple SIM’ so users can swap between networks
Apple’s presentation last night may have been light on innovations, but one new feature has been found hidden in the iPad Air 2’s product listing. The company revealed that the device comes with what is being called the Apple SIM and allows users to swap between networks without changing SIM. …
Read More »Apple announces iPad Air 2, iPad Mini 3 and 5k iMac
‘Iterative’ is probably the best word used to describe what are the moderate updates to the iPad line revealed by Apple last night. The iPad Air 2 is the closest Apple got to a headline grabber. The tablet is aesthetically very similar to its predecessor but does improve in two …
Read More »Republique: The four-year mobile game
We talk to Camouflaj's Ryan Payton about longer dev cycles, the episodic model and the race to zero
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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