This last month has not been the most professionally inspiring for anyone who works in online games journalism. And while most normal humans who don’t have to spend the majority of their waking hours online may be largely unaware of the gritty details surrounding #GamerGate, if you’re in the industry …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Steam top ten sellers chart: September 28 – October 4
Middle-earth: Shadow of Mordor has scaled to the top of this past week’s Steam best sellers chart. The game rallied from a seventh place finish during its launch last week to finish ahead of the Valve Complete Pack – which took the runner-up spot for the second week in a …
Read More »Halo PC-exclusive maps added to Master Chief Collection
Halo franchise developer 343 Industries will pack a batch of maps previously exclusive to Windows PC into Halo: The Master Chief Collection on Xbox One. A new post on Halo Waypoint explains that six maps from the original Halo and two maps from Halo 2 will be included in the …
Read More »State of Decay sells 2m copies
Undead Labs has announced its zombie survival game State of Decay has sold 2m copies across Xbox 360 and Windows PC platforms. In a post on the Undead Lab’s site, the company’s community manager Sanya Weathers waxed on how the milestone was achieved with no marketing and no advertising. "Two …
Read More »SHELF LIFE: Forbidden Planet Cambridge
MCV chats with Ben Stevenson-Hall, assistant manager of the Cambridge branch of Forbidden Planet, about which video game properties have proved most successful for the merchandise specialist What video game merchandise do you stock, and what brands are most successful? The first thing that comes to mind is Minecraft. Minecraft …
Read More »Audiokinectic releases Wwise 2014.1
Company claims new version of popular audio tool is biggest update since original 2006 launch
Read More »Limited edition The Evil Within-themed PS4s launching in Japan
Japanese fans of survival horror master Shinji Mikami’s The Evil Within will be able to buy a limited edition PlayStation 4 featuring art from the game. That’s according to Siliconera, who says that these limited edition consoles are available to pre-order on the Sony Store. These are branded with the …
Read More »MCV’s Q4 2014 accessories guide
MCV takes a look at some of the accessories and peripherals making their way to retail this Q4 PS4 DualShock 4 Rechargable Battery Pack The Rechargeable Battery Pack is an officially licensed product designed for use with the PS4. The pack fits to the DualShock 4 wireless controller and provides …
Read More »FuturLab’s James Marsden on promoting ‘the game of the year’ Velocity 2X
It’s not easy being indie. Many of us in the industry may see the indie development sector as a source of interesting and new games, but according to James Mardsen, director of Brighton-based indie FuturLab, this isn’t true for the wider gaming audience. There’s an indie stigma. Indie games aren’t …
Read More »Develop Live: ‘We need to pull together to make our industry inclusive’
Jo Twist, Gina Jackson and Kate Ho debate the issues surrounding diversity, and what can be done about it
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





