6.2 million of that 20 million were actively in-game, too
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Rockstar implements homeworking as COVID-19 pandemic continues
"We are confident we have a robust system in place for our teams to continue their work with a minimum of disruption"
Read More »Monster Hunter World Iceborne tops 5 million shipped units worldwide
Capcom says it "plans to carry out a number of initiatives to further cement the series' position as a global brand"
Read More »Emily Mitchell, creator of Fractured Minds, receives her MCV/DEVELOP Award
Last week we presented the first ever MCV/DEVELOP Award in our new ‘Games for a Better World’ category. The winner, Emily Mitchell, was unable to join us on the night, but we can now report that she has received her award safe and sound. The award celebrates a person that …
Read More »EGX Rezzed is postponed
"We did everything that we could to try to run the event as planned, but ultimately, maintaining social distancing is neither feasible at, nor in the spirit of, the interactive and community nature of Rezzed"
Read More »Xsolla to hold the virtual Gamer Developers Carnival to ‘alleviate fallout’ of GDC postponement
"We invite all video game professionals worldwide to be a part of the Carnival"
Read More »BAFTA Games Awards switch from live ceremony to livestream
"The health and wellbeing of our guests and our staff remain our top priority, so there will be no live audience"
Read More »Epic Games acquires facial animation company, Cubic Motion
"We are delighted to be joining Epic Games and look forward with excitement to this next chapter in our story"
Read More »PUBG CEO appointed to lead studio collective Krafton
"I'm consistently impressed with the professionalism of my Krafton colleagues at our sister studios"
Read More »Call of Duty Warzone has clocked up 6 million players in its opening 24 hours
It still has a way to go before it threatens Fortnite, though
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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