Did you know there’s going to be another Sharknado film? There is. And now there’s going to be a game too. Syfy’s 2013 b-movie outing Sharknado was for reasons unfathomable to man a cult hit. So much so, in fact, that the station will on July 30th debut Sharknado 2: …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Ian Livingstone on why education needs to adapt to a new world
For just £15m the government could give every child in the UK a Raspberry Pi, claims champion of UK creative industries
Read More »Lords of the Fallen release date confirmed
Square Enix’s Lords of the Fallen, which is definitely not Dark Souls, at last has a UK release date. That game will be released for PS4, Xbox One and PC on October 31st in the UK, priced at 49.99 on consoles and 29.99 on PC. That means it will arrive …
Read More »Sony didn’t believe PlayStation ‘would ever be a major part’ of its business
PlayStation was viewed extremely negative from large parts of Sony before it launched, Andrew House revealed at Develop Conference today. In a piece that looked back on the history of the PlayStation business, House and Cerny took a trip down memory lane to discuss the origins and growth of the …
Read More »FROM THE ARCHIVE: The House that PlayStation Built
Back in 2011, days before Andrew House moved to Japan to become CEO of Sony Computer Entertainment, MCV sat down with him to conduct his final interview as Sony Europe President. The piece looked at the career history of the man who would go on the become the most powerful …
Read More »Project Spark joins the busy October release schedule
Xbox One exclusive Project Spark finally has a release date. The creative interactive world build will be released for Xbox One and Windows 8.1 in the UK on October 10th. In the same week gamers will also have the choice of shelling out for Sega’s Alien: Isolation and Middle-earth: Shadow …
Read More »‘More games should become free-to-play,’ suggests Trion Worlds CEO
The CEO of Trion Worlds has said that more titles should considering adopting a free-to-pay model, as paying upfront for games becomes harder to justify. If there’s one thing we’re learned through all of our own prior development, it’s that the barrier of having to purchase a thing before getting …
Read More »PEGI rated 1,200 fewer games in 2013 than it did in 2009
1,542 games were rated by PEGI last year – that’s 1,208 fewer than were rated than back in the heady days of 2009. It also represents a continued decrease in the number of traditional titles hitting the High Street, with 2,538 rated in 2010, 2,214 in 2011 and 1,813 in …
Read More »Hearthstone’s single player Curse of Naxxramas DLC priced
Blizzard has confirmed the pricing for its upcoming single player Hearthstone expansion Curse of Naxxramas. The DLC, which will be split into five parts, can be had in its entirety for 17.49/$24.99 or each part can be purchased separately for 4.99/$6.99 or 700 in-game gold. There is also a range …
Read More »Some 360 owners being offered free credit if they buy an Xbox One
Microsoft is dangling an Xbox One shaped carrot in the face of a few select Xbox 360 owners. As spotted by NeoGaf, a promotion seems to have cropped up on the dashboard of a select number of Xbox 360 owners offering $75 worth of free credit if they make the …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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