The market has yet to decide the ultimate fate of Wii U, Japanese developer Tomonobu Itagaki has said. The Dead or Alive and Ninja Gaiden creator’s next title, The Devil’s Third, will be a Wii U exclusive – which in itself is notable, as is the fact that an ultra-violent …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Oculus buys Xbox 360 controller designers Carbon
Oculus VR has swooped up Carbon Design Group in its latest talent grab, purchasing the Xbox 360 controller creators for an unknown amount and under undisclosed terms. Oculus announced in a post on the company’s official blog that the deal is expected to close this summer, adding that the VR …
Read More »Metro Redux hits PC, PS4 and Xbox One in August
Metro Redux will launch in late August in both North America and Europe, publisher Deep Silver has announced. The remastered edition of the first two games in 4A’s budding Metro franchise releases on PC, PlayStation 4 and Xbox One August 26thin North America and August 29th in Europe. Metro Redux …
Read More »Anonymous Crytek employees now claim Ryse 2 canceled
Anonymous sources close to Crytek have confirmed a sequel to Ryse: Son of Rome has been canceled. Kotaku has statements (under anonymity) from ten current and former staff members that affirm reports that Crytek is suffering through financial woes – confirming that the firm’s most recent payroll was missed and …
Read More »Redbull planning ‘Top Gear for gamers’ TV show
‘Top Gear for gamers’ – that’s the pitch for a new video games based TV show in the planning stages at Redbull. The show, the press release for which is is already drawing criticism for its somewhat antiquated dudebro approach to gaming, currently goes under the name ‘Players’. It will …
Read More »MachineGames ‘would love to’ make another Wolfenstein
Wolfenstein: The New Order 2 could yet become reality, should developer MachineGames get its way. Publisher ZeniMax must have been delighted with the game’s critical reception, and if the sales numbers match the review scores then MachineGames creative director Jens Matthies says his studio will be ready and waiting. We …
Read More »Retailer lists The Last of Us: Remastered PS4 bundle
Sony is readying a The Last of Us: Remastered PS4 hardware bundle, according to one online retailer. Amazon France has the SKU listed for €429.99 (345) that includes a black console and controller as well as a copy of the game. Sony recently lowered the price of the title from …
Read More »Develop Awards Partner Spotlight: Wales Interactive
MD David Banner tells us how the firm is putting Wales on the map
Read More »Bungie vows to make sure Destiny works at launch
Battlefield 4, Grand Theft Auto Online, Final Fantasy XIV, SimCity, Half-Life 2, Diablo III – the list of online launch disasters is hardly a small one. But Bungie has said that it is already working on measures to ensure that Destiny is not added to any such list this September. …
Read More »Football Manager 2014 breaks PC record
Sports Interactive’s hugely successful Football Manager series has claimed another PC milestone. Football Manager 2014 has now broken the record for the most weeks spent at number one in the UK PC game chart, with 22 weeks at number one – 18 of those consecutively. The news comes as Sega’s …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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