Microsoft may have bowed to market pressures and cut Kinect from Xbox One, but it hasn’t given up its Kinect charm offensive. Even now the company is still refusing to acknowledge the camera’s unpopularity and is instead insisting that the 349 Kinect-free SKU is still just the first step in …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Dropping Kinect will push Xbox One ahead of PS4 in US – analyst
Microsoft decision to slash the price of Xbox One by dropping Kinect could propel the console to the front of the American next-gen race. IDC had previously predicted that Xbox One would take the lead in the territory by 2016 but now the firm reckons this will happen in 2015 …
Read More »‘It was the hardest time we’ve ever gone through’: How Fishlabs came back from the brink
Executive producer Michael Krach tells us how the developer survived financial meltdown and what's changed since Koch Media's acquisition
Read More »Xbox One Games With Gold requires ongoing subscription
Microsoft has revealed one big difference between Games With Gold on Xbox One and Xbox 360. On Xbox One, active Gold membership required to play free games you’ve downloaded,” the company has said. [Users] must download titles during designated window.” That’s different to how things work on Xbox 360, which …
Read More »Ex-343 Industries art director forming Oculus VR’s first-party dev team
Kenneth Scott joins Oculus to work on art direction and head up its internal content group
Read More »Case Study: How Modo made Monkey Slam a mobile hit
The Foundry looks at how Mad Atom Games used Modo to carve out its niche with iOS games such as Monkey Slam and CSR Classics
Read More »Vanguard inks mobile publishing deal with Nexon M
Deal with Halo: Spartan Assault developer could be an indication that Nexon is looking to snap up quality titles
Read More »Australia kills off $20m Interactive Games Fund
Three year investment initiative to boost local industry cut short
Read More »Rockstar to release unannounced game by March 2015
Next title will be released for Xbox One and PS4, E3 unveiling unconfirmed
Read More »Strong PS4 sales unable to stop Sony posting another loss
Sony’s gaming division has, as expected, posted its fourth annual loss in five years. Net losses totalled 128.4bn for the year ending March 31st. Operating income fell by 200bn to 26.5bn. Sony’s games division reported an operating loss of 8.1bn, down from last year’s 1.7bn profit, a figure mostly blamed …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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