Activision has reported a slight decline in year-on-year net revenue for the quarter ending March 31st. Total net revenue for the period reaches $1,111m, down from $1,324m the year before. Of this, product sales fell from $990m to $769m although subscription, licensing and other revenues climbed from $334m to $342m. …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Strong Q4 leads to annual profit for EA; US Titanfall sales revealed and Respawn deal extended
A decline in physical sales was not enough to stop a strong Q4 help EA to an annual profit for the year ending March 31st. GAAP income for the quarter hit $367m, up from $323m the year before. Digital revenue grew from $453m last year to $491m while physical game …
Read More »Game Engines for Android – free webinar
Intel Developer Blog: How App Game Kit, Marmalade and Project Anarchy are being used to develop Android games
Read More »Nintendo posts third year of losses as Wii U misses targets, expects machine to increase sales in year ahead
Wii U fell just short of Nintendo’s already reduced sales forecasts in Nintendo’s last financial year, leading to a third straight annual loss for the firm. In 2010 Nintendo posted its first ever annual loss, but a repeat in 2013 and yet again in its most recent year makes for …
Read More »Microsoft in negotiations with Showtime for Halo TV deal – report
Microsoft Xbox Entertainment Studios is reportedly in deep negotiations” with cable television network Showtime to create a live-action Halo drama series. Variety reports the two companies are close to a deal,” with the current hangup apparently revolving around how the series would be aired between Showtime’s network and Microsoft’s Xbox …
Read More »Oculus envisions VR MMO with 1bn people
Oculus VR’s future plans include the possibility of an MMO that would simultaneously support 1bn players, CEO Brendan Iribe revealed during technology conference TechCrunch Disrupt NY 2014. The unbelievable number is only possible, Iribe explains, thanks to the company’s recent $2bn Facebook deal – though the executive admits the technology …
Read More »Valve pulls Early Access game Earth: Year 2066 from Steam
Valve has removed Steam Early Access title Earth: Year 2066 from the Steam store, offering refunds to anyone who purchased the title for a limited time. The pulling comes following mounting criticism that the title was released in a disastrous state – with the game being repeatedly labeled as broken,” …
Read More »FAQ: New Star Soccer creator Simon Read
The New Star Games developer gets the rapid-fire question treatment
Read More »Harmonix takes to Kickstarter to fund a new Amplitude
2003 rhythm action title Amplitude could be the subject of an HD remake if a new Kickstarter from Harmonix is successful. The Rock Band and Dance Central developer is looking for $775k to fund the PS4 and PS3 title, of which it has raised $143k with 17 days left to …
Read More »Ubisoft Montreal animation director heads to Naughty Dog
Further changes at Last of Us developer as Jonathan Cooper takes animation role
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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