Denmark-based company GameAnalytics has announced the appointment of PopCap’s Allison Bilas as its new vice president of product. Bilas joined PopCap in 2010 as a social games business analyst, later rising to become senior manager of the studio’s game analytics department. She’s credited for several titles, including Bejeweled Blitz and …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
The Last of Us live-action film adaptation in the works
Naughty Dog’s PS3-exclusive title The Last of Us is being adapted into a live-action film for the big screen, with Sam Raimi’s Ghost House Pictures production company on board to produce. Deadline reports The Last of US creative director Neil Druckmann is attached to write the film’s script, and Sony …
Read More »Disney Interactive lays off one quarter of its workforce
Disney Interactive has laid off more than 25 per cent of its workforce as part of major restructuring, the company has confirmed. It was reported nearly a month ago that Disney was preparing to layoff several hundred” employees, and it seems the info was spot on – specifically concerning Playdom. …
Read More »Real Cricket 14 release date for Android, iOS announced
Nautilus Mobile’s Real Cricket 14 will release on 31st March for Android, followed by an iOS release on 20th April. Real Cricket 14 features a unique hand-drawn 2D art style that took Nautilus artists over six months to perfect. However, despite being a mobile game with 2D visuals, it aims …
Read More »Jack Tretton leaving Sony at the end of the month
Sony has announced that SCEA president and CEO Jack Tretton will leave the company at the end of March. The decision is as a result of a mutual agreement not to renew their contractual relationship”. Tretton has been at SCEA since its creation in 1995. Current executive VP and COO …
Read More »UKIE promotes Dan Wood to COO
UK trade body UKIE has named Dan Wood its new COO. Wood joined UKIE in 2010 as its head of communications and public affairs, and during his time he has launched the Video Games Ambassadors scheme, co-ordinating UKIE’s lobbying efforts on tax relief and setting up the Next Gen Skills …
Read More »PS4 and PS3 Watch Dogs hardware bundles confirmed
Sony and Ubisoft have confirmed both PS4 and PS3 hardware bundles to accompany the launch of Watch Dogs on May 27th in the UK. Both will include the 60 minutes of additional content for the game that is available only on PlayStation. Over the last few months, our development team …
Read More »Why business skills and startups are essential for UK game development
Ahead of TIGA’s Games Summit this Friday, for which Develop is the media partner, TIGA CEO Dr. Richard Wilson discusses the rationale behind the event and the issues those supporting the Summit are seeking to address.
Read More »Watch Dogs’ delay ends in May
Ubisoft’s open world action game will arrive just before E3 2014, after missing the PS4 and Xbox One launches
Read More »Dark Souls II PC date revealed
Namco Bandai has at last confirmed a release date for Dark Souls II on PC. Having previously said it hoped the delay would be a matter of weeks not months” it transpires that the PC SKU will arrive six weeks later than the PS3 and Xbox 360 versions on April …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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