The second episode of Bioshock Infinite’s Burial at Sea DLC will arrive on March 25th, publisher 2K Games has announced. The date for the game’s third DLC offering is confirmed to be a worldwide release of the downloadable add-on that will launch simultaneously on PC, PS3, and Xbox 360. The …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Pokemon Bank 3DS app launches across multiple regions
The Pokemon Bank 3DS app for Pokemon X & Y has arrived in several territories, including Europe and North America. The app is available now on the Nintendo 3DS eShop in Australia, Europe, New Zealand, and North America. It had previously been exclusive to Japan and a few other countries …
Read More »Call of Duty: Ghosts ‘Onslaught’ DLC gets PC, PSN date
Following a period of exclusivity on Xbox consoles, Call of Duty: Ghosts’ Onslaught DLC is set to arrive on PC and PlayStation hardware later this month. Activision announces the game’s inaugural map pack will release on February 27th for PC, PS3, and PS4. It adds four new maps (one which …
Read More »Assassin’s Creed: Freedom Cry set for standalone release
Ubisoft is releasing its Assassin’s Creed IV story DLC as a standalone release. Launching on PC, PS3 and PS4, Freedom Cry is a digital-only download and will not require players to own the original Black Flag in order to access the new single-player content. Currently, there’s no mention of potential …
Read More »GAME to open pre-owned only stores
GAME will re-develop two of its stores so that primarily focuses on pre-owned products, namely electronics. And more stores could follow, MCV can reveal. The new outlets will go under a new name: Gametronics, and are refitted versions of pre-existing GAME stores. The retailer says it will primarily target cities …
Read More »Hedge fund specialist takes 99% stake in GAME ahead of flotation
Elliott Advisors, a US hedge fund specialist, has amassed a 99 per cent stake in Game Retail. The Financial Times reports that the move comes ahead of GAME’s expected flotation and could land the company a significant windfall, although the paper adds that a final decision on whether or not …
Read More »First Xbox One UI update arriving next week
Microsoft will next week release its first post-launch Xbox One update. Arriving on February 11th, the automatic download will add the ability to manage the console’s storage space (game saves, downloads and the like), while separating My Games and My Apps into separate lists. It will also introduce additional control …
Read More »Mario licensed to McDonald’s Happy Meals in the UK
Well that didn’t take long. Having just last week vowed to ramp up its licensing activity, Nintendo UK has struck a deal with McDonald’s. Says the McDonald’s UK site, as spotted by NintendoLife: Our next Happy Meal invites kids to Run, Jump and Power Up with Super Mario.” There’s no …
Read More »Metal Gear (Konami) Rising
On the surface, it’s been a horrible few years for Konami. Its big franchises have failed to light up the sales charts, not least Pro Evolution Soccer, which continues to lose market share to its big licensed rival. Yet behind the scenes, the Metal Gear publisher has been rebuilding. Its …
Read More »Analyst labels PlayStation Now ‘a joke’
Sony’s upcoming streaming games service PlayStation Now is a joke” according to outspoken US analyst Michael Pachter. The problem, he argues, is that publishers will be unwilling to licence their content for fear of adversely affecting their software’s ongoing sales. "PlayStation Now is a joke," he told Game Informer, as …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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