There was a time when finishing a game before you released it was considered a prerequisite. Of course, in this modern era of crowdfunding it’s quite common to charge for a game before you’ve even started making it. But the latest ‘thing’ seems to be making a bit of a …
Read More »
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
And so it begins – Ubisoft to release Ghost Recon Online on Steam Early Access
And then the industry realised that there’s a ton of money to be made by releasing unfinished games. The colossal success of DayZ, Rust and many others on Steam Early Access has caught the attention of traditional publishing, with Ubisoft announcing plans to release Ghost Recon Online on the service. …
Read More »Taking SimCity offline took over six months
Single-player mode still in alpha phase as studio continues rewriting code
Read More »GAME sales up 90% over Christmas
Like-for-like sales at the UK’s leading video games retailer GAME grew 90 per cent year-on-year for the six weeks ending January 4th. Total sales jumped 83 per cent with online sales rocketing by 213 per cent. This strong overall performance for our second peak trading period was driven by our …
Read More »Maxis details the colossal job involved in taking SimCity offline
It has taken over half a year to successfully take SimCity offline, Maxis has claimed. The studio on Monday confirmed plans to finally introduce an offline mode to the game. Much of the reaction to the news in the games press focused on previous claims from the studio that such …
Read More »Kontagent scores $5m equity investment
Analytics firm gets capital injection fresh from merger with monetisation company PlayHaven
Read More »Final Fantasy Tactics creator turns to Kickstarter
Project already due out on iOS, Android gets $178k for PC and Windows Tablet port
Read More »Majesco reports significant decline in annual revenue
Publisher Majesco Entertainment has absorbed major revenue drops from both Q4 and full year periods in its fiscal 2013. The company’s latest financial report reveals Q4 2013 revenue reached just $10.1m, down significantly from Q4 2012’s $26.6m. Majesco’s operating loss also rose to $4.5m, versus $3m during the same period …
Read More »World of Warcraft designer joins League of Legends team
Former World of Warcraft lead systems designer Greg Street has accepted a lead position at League of Legends developer Riot Games. Polygon reports on Street’s updated LinkedIn profile, which lists his current job as lead game designer at Riot. Street’s Facebook page further reveals that he’s been with Riot since …
Read More »Double Fine repackages Broken Age as Season Pass offering
Double Fine has decided to forego an Early Access release of its adventure game Broken Age, instead electing to move forward with the Season Pass method for the title. The studio revealed to Kickstarter backers that it has decided to shift the point and click title into a two-act Season …
Read More »-
[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. …
Read More » -
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
-
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![Chris Rowe portrait Copy [Guest post] Chris Rowe: Co-Dev Without the Culture Clash](https://mcvuk.com/wp-content/uploads/Chris-Rowe-portrait-Copy-110x75.png)
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





