My annual trip to San Francisco for GDC last month was primarily in the service of MCV sister title Develop. The show is dominated by North American game devs and the nitty gritty of making games, not selling them. But two things occurred to me when it comes to MCV’s …
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
Can Ouya crack digital retail riddle?
When it comes to Ouya, much of the excitement has focused on the physical box itself: a cheap 99 Android console made famous on Kickstarter. The hardware launches on June 4th, will be stocked by GAME, and will launch with hundreds of smartphone games rebuilt for TV. But the platform’s …
Read More »SimCity makes digital-only move to Mac on June 11th
The Mac version of EA’s SimCity will be released on June 11st, the publisher has confirmed. It will only be released digitally, although those who buy it will also get the PC version for free, and vice versa, with synchronised play across both platforms. Current PC owners will be able …
Read More »Splinter Cell: Blacklist officially confirmed for Wii U
Nintendo has confirmed that the long-rumoured Wii U version of Splinter Cell: Blacklist is very much real. "Showcasing enhanced game-play features using the Wii U GamePad controller, Tom Clancy’s Splinter Cell Blacklist allows players to operate innovative gadgets, take out enemies and move through the environment, and intuitively switch between …
Read More »Yoshida: We’d hate for all PS4 games to be FPSs
Revealing Mark Cerny's Knack first during PS4 unveiling an intentional decision to show off diversity
Read More »Canada Q&A: Why Frontier chose Nova Scotia
David Walsh on the studio's recent international expansion
Read More »Show Messi how it’s done in GamesAid 5-a-side tournament
Fancy proving your skills in a tournament even John Terry is afraid to attend? Last year SJS successfully raised 2,000 for GamesAid via its first ever 5-a-side tournament and this year the popular event makes a comeback. It all takes place on Thursday April 25th from 5pm at the Lucozade …
Read More »Bethesda’s Hines argues case for day-one DLC
Anger a 'misunderstanding' over how the development cycle works
Read More »Are publishers shunning boxed product?
Free-to-play and downloads are the fastest-growing business models of the past five years, but how many video games publishers actually rely on them rather than more traditional methods of releasing games? In January and February 2013, industry networking and events firm Game Connection led a publishers’ survey targeting key business …
Read More »Submissions open for live-pitching at Nordic Game 2013
More prizes promised for successful entrants
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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