This week’s MCV isnow available to view online – and it features a detailed investigation of the eSports craze. We also discuss the potential of Wii U, the call for global release dates, and review last week’s LGC. We’ve listed the contents in full below. Download our iPad app now,which …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Iwata ‘very sorry’ for 1gb day one Wii U update
Exec admits users should be able to use all the console's functions straight out of the box
Read More »Ubisoft: Wii believe in U
Third party support is crucial to any console launch, and Nintendo has done a sterling job of rallying publishers behind Wii U. The new console will arrive with a day one line-up that includes Call of Duty, FIFA, Batman, Mass Effect, Skylanders, Tekken – the list goes on. No publishers …
Read More »Amazon App Store arrives in Japan
Amazon has opened its Android Appstore for business in Japan. The world’s largest digital retailer has been on a drive into the mobile sector in recent months with the launch of its own Appstore and the release of its Kindle Fire line of tablets. Amazon has also made the Kindle …
Read More »Rare gaming goodies up for grabs in GamesAid’s Elite Christmas Auction
Industry charity GamesAid has added some rare and special items to its eBay store as part of its annual Christmas auction. The organisation has already been selling games, merchandise and other goodies in the run-up to Christmas to raise money for its partner charities, but not its upping the game …
Read More »Far Cry 3 trade-in deal roundup
Tomorrow’s launch of Far Cry 3 is arguably the last big multi-format release of the year and the usual suspects are pulling out all the stops to try and win market share. HMV will again be offering the game for nothing when gamers trade in two of the following – …
Read More »FAQ: Game4u’s digital games service downloads4u
Specialist games retailer Game4u recently launched its digital game distribution service – downloads4u. Since this service is the first of its kind in India and not many Indian gamers may have purchased games digitally before, we caught up with Zarik Nabi, business head of publishing and digital services at Milestone …
Read More »‘Hatred’ for motion controls to blame for Kung Fu Superstar’s Kickstarter’s woes
The developer behind a Kickstarter game designed for Kinect has blamed the gamers’ ‘hatred’ of motion controls for the project’s imminent failure. Kung Fu Superstar was pitched as a narrative led fighting game which as well as accurately utilising Kinect’s technology could also help players learn authentic kung fu techniques. …
Read More »Former Rovio trio go it alone, get funding
Finnish startup Boomlagoon has secured financial backing and will soon launch its first game. Former Angry Birds developers Antti Stn, Tuomas Erikoinen, and Ilkka Halila formed the studio in April but have only now secured a deal with Jari Ovaskainen and London Venture Partners to make their official debut. Stn …
Read More »Iwata apologises for day one Wii U update
Punters who buy a Wii U this weekend face a sizable day one patch if they want full functionality – a fact Nintendo boss Satoru Iwata has apologised for. "Personally I think that users should be able to use all the functions of a console video game machine as soon …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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