Wants "to ensure that the experience remains as true to the original artistic intent as possible"
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Amiqus’ Liz Prince: How best to deal with crunch, once and for all
Liz Prince discusses what studios can do at the beginning of the development process to help ease any crunch later down the line
Read More »TwitchCon is coming to Europe next year
"TwitchCon was created to celebrate and inspire everyone who plays a role in the Twitch community"
Read More »Epic Games confirms $1 million prize pool for Fortnite’s upcoming Winter Royale Online Tournament
"Be sure to give it your all!"
Read More »Niantic teams with United Nations World Tourism Organisation to ‘develop tourism experiences through games’
"Niantic are pioneers in creating real-world mobile game experiences"
Read More »Skybound commences work on Telltale’s The Walking Dead
"The talented team members who originally worked on the game are resuming development efforts today!"
Read More »Xsolla: Self-publishing doesn’t mean doing it all yourself
Self-publishing has revolutionised the industry but to make the most of it you need a range of tools and services to support you. MCV talks to chief marketing officer Nathalie Lubensky about Xsolla’s efforts to become a one stop shop for studios
Read More »US charts – Call of Duty: Black Ops 4 beats Red Dead Redemption 2 to No.1
Following its strong October debut, Call of Duty: Black Ops 4 instantly became the best-selling game of the year in the US
Read More »InXile CEO: ‘In order for us to survive we’ve got to do good games’
"The deck is more stacked in our favour than it ever has been"
Read More »Valve responds to players angered by Artifact’s ‘pay for everything’ monetisation model
"I'm just so saddened by the greed Valve is showing"
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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