Developers need to focus on cross-platform gameplay and connectivity, says Cevat Yerli
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[Industry news] Manchester Games Network launches
Manchester Games Network, a new business organisation, launches today to strengthen Greater Manchest…
Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year Award at the M…
MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Ouya confirms four-player support
Hackable console reaches $7.7m in final day of crowdfunding campaign
Read More »Namco Bandai in talks to bring games to Ouya
Development giant joins Square Enix and U4ia in supporting new platform
Read More »IN BRIEF: What’s Happened Today (August 8th 2012)
It’s a tough time in the games industry, as is evidenced by some shocking numbers from the UK High Street. Still, the news is quite different for digital retail, with Minecraft developer Mojang enjoying soaring profits and digital-only release NASCAR flying off the virtual shelves. Here’s a roundup of the …
Read More »Crytek heads to Shanghai with new studio
China branch to work on CryEngine 3 and provide support for free-to-play shooter Warface
Read More »UK games market reaches lowest ebb
Olympics fever was good news for publishers of Olympic-based games, but it wasn’t enough to save the UK games market from its worst performance ever last week. UKIE/Chart-Track data reveals that the total value of the physical UK games market for the week ending July 28th 2012 was 8.40m – …
Read More »Gameforge cancels Star Trek: Infinite Space
MMO failed to gain traction amongst marketers and publishers, claims studio
Read More »INTERNATIONAL FACTFILE: Brazil
Brazil is one of the most promising markets in South America. With almost 200m people living there, the audience for video games is colossal and growing demand for the latest technologies means that new releases have as much chance for success as back catalogue titles. Smartphones in particular are expected …
Read More »Minecraft selling 17,000 copies a day on Xbox 360
Mojang expecting to more than double profits from last year, says studio MD Carl Manneh
Read More »Mojang profits more than double
Minecraft developer Mojang is on course to make a profit of more than €14m in its second year. The studio made €7.2m last year, and is confident the hugely popular building game will continue to be its main source of revenue, according to MCV Nordic. Last year, more than three …
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year …
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[Guest post] How to scale LiveOps development without losing control
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year …
Read More » -
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP

MCV/DEVELOP News, events, research and jobs from the games industry
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