It appears Minecraft’s popularity on the Xbox 360 mirrors that of its PC version. Best-selling Live Arcade game ever, in less than a month,” boasted the game’s creator and Mojang boss Markus Persson (aka Notch) on Twitter earlier today. Mojang’s business developer Daniel Kaplan followed up by sharing that the …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Ubisoft surprises with Watch Dogs unveiling
Ubisoft surprised many with the unveiling of Watch Dogs, a new open-world action-adventure game, at its E3 press conference. Featuring stunning visuals that led many to believe this was a next-generation game, the Xbox 360, PS3 and PC title puts the player into the shoes of fugitive Aiden Pearce in …
Read More »Humble Bundle V breaks $3m
Collection of indie blockbusters takes bundle to new heights
Read More »EA: NBA Live 13 dated for October
A reboot for the NBA Live series is on track to release this fall, EA Sports announced during EA’s E3 press briefing earlier today. An NBA Live 13 fact sheet provided by EA takes the release target a step further, stating the game will launch in October 2012. EA Tiburon …
Read More »MICROSOFT: Summer of Arcade line-up revealed
While all eyes were on its E3 press briefing earlier today, Microsoft went ahead and snuck in the line-up for XBLA’s annual Summer of Arcade promotion. Head of Microsoft Studios Phil Spencer told SpikeTV that the five games to be included are Tony Hawk’s Pro Skater HD, Deadlight, Hybrid, Dust: …
Read More »The Last of Us gets E3 gameplay reveal
The world got its first glimpse of gameplay from Naughty Dog’s latest game – The Last of Us, at Sony’s E3 press conference earlier today. The demo for the PS3-exclusive survival-action title saw main characters Joel and Ellie make their way through a building occupied by hostile ‘hunters’. The gritty, …
Read More »PlayStation All Stars: Battle Royale coming to Vita
Sony revealed today that PlayStation All Stars: Battle Royale, which was earlier announced for PS3, is also headed to the PlayStation Vita. The brawler will feature PS3-Vita Cross Play support, including offline and online cross-platform multiplayer. The Vita version will also include features specific to the handheld, such as Near …
Read More »Quantic Dream unveils Beyond: Two Souls for PS3
Heavy Rain developer Quantic Dream announced its next title – Beyond: Two Souls, at Sony’s E3 press conference today. The game is currently in development exclusively for PS3, and like Heavy Rain, will include support for PlayStation Move. The game sees Hollywood star Ellen Page starring as Jodie Holmes and …
Read More »God of War: Ascension releasing in March 2013
Sony announced at its E3 press conference today that God of War: Ascension for the PS3 will release on March 12, 2013. Game director Todd Pappy debuted gameplay from Ascension’s single-player campaign on stage, which revealed new enemy types and combat variations, and what looked like the beginning of a …
Read More »SONY: Last of Us goes down a storm at E3
Highly anticipated PS3 new IP The Last of Us received huge praise at this year’s Sony pre-E3 press conference. The post-apocalyptic title from developers Naughty Dog was demoed on stage and showed a visceral fight between the game’s hero and a band of warriors. It also demonstrated the game’s survival …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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