Blockbuster: Games retail would not survive without pre-owned

Specialist games retailers cannot survive without second-hand, says Blockbuster. The firm’s UK commercial director Gerry Butler has hit back at trade-in critics, and told MCV that the current new release business model is broken and in need of a radical overhaul. If you’re a specialist you need certain margins to …

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HMV U-turns on game plan

Just weeks after telling MCV it will cut the store space dedicated to games, HMV has changed its mind. Instead it will actually now grow the amount of space for games as it looks to take advantage of market gaps left by the shrunken GAME. Earlier this year the High …

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Sony reports £3.5bn annual loss

Japanese electronics giant Sony has reported a 456.7bn (3.5bn) loss for the year ended March 31st 2012. That’s significantly down on the 259.6bn loss reported the year before. The company’s Consumer Products and Services Division, which houses its PlayStation operations, posted a 229.8bn loss, down from last year’s 10.8bn profit. …

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ANALYSIS: Nintendo reinvents the download

Nintendo has caved to the online revolution, and will soon offer simultaneous digital/physical releases. But its download plan could also change the way video games are sold, says Michael French Too little, too late? It’s very easy to consider Nintendo’s sudden declaration to ‘significantly expand its digital business’ during its …

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Angry Birds flies past 1bn downloads

The Angry Birds franchise has reached 1bn downloads, Rovio has announced. The announcement was made via the Finnish developer’s YouTube account, with the figure accounting for downloads across all titles in the series (Angry Birds, Seasons, Rio, and the recently released Space). The original Angry Birds launched in late 2009 …

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